What class in the trials do you think will I completely dominate? My choice is warlocks for the simple reason of self res and saving the team. Can you just imagine a full team of warlocks they all die, then boom self res and it keeps going.
My second pick would most likely be.....Hunters for the simple fact of a full team of hunters going golden gun or blade dancer or Both!
But what do you guys think will it be the Warlocks, Hunters, or the Titans that will be the best in trials?
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Just laughing at all the warlock voters because selfres won't be allowed in the trials XD
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[quote]What class in the trials do you think will I completely dominate? My choice is warlocks for the simple reason of self res and saving the team. Can you just imagine a full team of warlocks they all die, then boom self res and it keeps going. My second pick would most likely be.....Hunters for the simple fact of a full team of hunters going golden gun or blade dancer or Both! But what do you guys think will it be the Warlocks, Hunters, or the Titans that will be the best in trials?[/quote] Warlock. Say a sunsinger, attacker, and golden gun v.s. a voidwalker, defender, and arc blade. The arc blade gets a supercharge and attacks the golden gun. Then the defender comes to help the arc blade but both get smashed by an attacker. Finally the voidwalker chucks a nova bomb at the attacker and sunsinger, the voidwalker then dances but out of nowhere the sunsinger self rezes and throws a fusion grenade at the voidwalker then the sunsinger revives his team
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Need 2 for trials Don't rage Doin it for fun Trying to get 3 wins for chest piece(boons) 33+
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Hunters and Warlocks are better by a considerable margin. [spoiler]but everyone knows FoH is OP and Titan is the easy mode class. #lol [/spoiler]
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Hate warlocks overall, ohko melees normally dosent help with the invincibility sadly, if only they had triple tracking nukes.. Oh wait...
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All equal.
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Where's the all button?
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I main a warlock and we vsed a team of 3 sunsinging warlocks. 2 down next to eachother, they all wipe. Revive, res the other, all die again, self res grenades. Fun match, very entertaining. We beat them though. 3 Gunslinging hunters would be scary if they one at a time supered in rounds 3, 4 & 5. If skilled enough the ones that have supered could get orbs for a second super.
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If you think about it the Striker Titan can cancel out a lot of the other classes supers with the Fist of Havoc. Such as the Ward of Dawn, Radiance, Golden Gun, and Arc Blade. Nova Bomb is a possibility because a lot of people use their Nova Bomb in the air.
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Two sunsinger snipers with thorn and a gunslinger hunter with vex and a shotgun for defense. Worked for my team.
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This is how I've seen it through trials; Warlock Self Res Great for surprise attacks, having scorch Melee OHK, spamming fire bolt nades & if your team mate is the last left most of the time they'll run off to kill him so res & get your team mate up then get them when they've separated. Fire Bolt nades combined with the DOT perk can make quick work or enemies, having 2 firebolt nades can drop an enemy of both hit. Nova Bomb Only use I've found for this is when a team is right by eachother & having the tracking & split nova bombs can take them all out if they've bunched up together. The AoE nades can block of certain paths giving you time to escape or revive, the tracking nades are great if you wanna flush an enemy from their position. Hunter Blade dancer Only good when enemies are close together, with level advantages on they become much weaker in blade-dancer. Turning Invis during the super can help you get the jump on them though so it's not that bad. Not sure which nades the best since I'm not a fan of using my blade-dancer. Golden gun Having 4 shots with symbiote can easily end games if you have a team of hunters as with GG range & OHK, it makes most people who are at a distance start to panic that there is a GG around. Trip mine nades are fantastic, throw them behind, under, on and enemy and it's instant kill. Great way to set traps for people rushing you and not paying attention. Titan. Defender. Really, the only good the bubble can do is keep certain spots held down, once you're surrounded though you'll have to either come out or wait till the bubble pops and you'll be sitting ducks. It's good for the heavy round & capture the zone. Striker. FoH is pre much the same as voidwalker. Arc bolt grenades. Easily the best nades in trials. A trick you can use is change over to gear/super you aren't using then switch back at the final second so if they checked you guys out they won't expect a change.
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I voted warlocks, but remember one can super just once per game. Still a team full of Sunsingers would have 3 more tries. Gunslingers better not be underestimated though. Golden Gun is deadly.
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I played a team yesterday that had a self Rez warlock, gunslinger hunter and striker Titan. The hunter went down easy when he got his super, the Titan couldn't get close enough to be of any threat but the warlock... It was ugly when he used his super, I saw a burst of fire and then a all allies eliminated notification on my screen. Beware of the warlocks.
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I'll be saving my FoH just for self rezzing tomfoolery and over eager blade dancers.
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class won't matter, people good at PVP that go in with good teammates will do well
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Alpha Lupi Defender Titan. Give me a second to revive my whole team.
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Self resurrection will be worth shit. It's too easy to control. After you resurrected you will be dead again in seconds. I think Hunters and especially Gunslinger will be King. Blinking is annoying as hell and Golden Gun is a one shot kill with a huge range. Titans have weapons of Light which is ok but not great.
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Self res Warlocks can eat a suppressor nade
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Osiris*
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Warlock/sun singer/void fang vestments/ sticky grenade will pwn. You can get 2 kills right off the bat.
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warlocks 1 word selfres
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I think all three classes will compliment each other in different ways.
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Whenever discussing classes, people on the forums seem to think you have your super available at all times haha
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2 minute matches. Supers are not going to be an issue at all. Hunters will dominate as they always do in crucible. Won't be the same scenario for PoE though.
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Ever heard of shoulder charge?
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Hunters will probably be the most deadly because of the range of their supers, wipe out a whole team very quickly.