I want the Thorn Nerfed as well. Hell. I want All the guns Nerfed in terms of how much damage they take to kill. Hand cannons are Supposed to drop quicker than the rest aside from shotgun and fusion But the 2 hit kill is rediculous. It's like a Hardcore Gun slipped into a Core game type, and of course it's going to be abused.
So how do you Fix the guns? Like this!
First off, they need to provide a Hardcore mode Period! Then Everything will be deadly as the Thorn and No Nerfing or Buffing required.
Second, for all the rest.
Hand Cannons should take 5 Headshots to Kill! Thorn 4 (with the Burn it makes it closer to 3) and The Last Word should have to land 5 out of 8 rounds in the Head for a Kill. Hawkmoon? Make it 4 hit kill (also like 3 or even 2) because Sometimes those lucky bullets Will Work.
Now, Auto Rifles. Perks Aside. They should be 10 bullets to kill, period! Impact? Make it play a Minor role in Damage. MINOR. Problem solved.
Pulse Rifles? You Know they are ok Finally. Moving on.
Fusion Rifles. ... used to be a Big user. They Still seem to kill When Used. So moving on.
Shotguns. Yes. Felwinters kills Hard! As I Understand it though, their is a Range Cap and Only it can reach that max most of the time due to Rolls. It's Fine! And Universal Remote and Range Finder are the Only ways to go past that Range limit, but Universal is Exotic and justified in that while the rest will lose Tight Shot Package to get higher range and will take 2 shots to kill.
Snipers? Make the kill boxes slightly higher for all. Done
Machine Guns. Should. NEVER be Out Gunned by Thorn! Or Any gun besides a Rocket Launcher. 3 bullet Kill!
Rockets. Ha! Moving on.
And That will Fix Crucible! Throw in a Slightly longer Spawn Timer as well so that their requires More Strategy to win at Control etc. And for Hell Sake Add Kill Cams! And Final Kill Cams!
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