Edit: [i]So this was posted pre-HoW. I've since played PoE and still believe optional matchmaking should be available for the higher difficulties.
I was originally matched random with 2 people who weren't talking. We beat the level 28 and they sent me an invite.
They'd been in a private party chat and so we ran the 32 and beat it. Then they had to log off.
If we'd been matchmade for the level 32, there'd have been absolutely no difference. Some may argue that the system worked because we beat the 28 and moved on together, but there's a problem with that.
While it was great to run another, if people have to leave or can't run more and no one is on your friends list to run, then you're stuck with no way to progress without having to find randoms on LFG sites or spamming players.
Also, if you're attempting a run and one person has to leave, you could also be screwed. There's no reason in that situation to not be able to queue for a third person.
There is no more chance of success on lfg sites vs in game matchmaking.
The rest of my opinion can be read in my original post below.[/i]
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I (and many others) have been playing your games since CE. When it was out, friends would come over to play, people would have lan parties and there was always someone to play with.
The thing is, [b]almost 15 years later[/b], we're not all care free youth anymore. We have families, jobs, responsibilities and our friends have theirs. The ones who may still get online often have drastically different schedules and so a lot of us play more alone these days.
That's a large reason why when the 360 released, it was such a hit. Suddenly as we were getting older and not hanging out with friends as much, there was a way to easily get online and find people to play with and we developed online friendships and relationships. I actually met my wife playing Perfect Dark and I've read threads of others who met their spouses on Live.
Pretty much my friends list all came from Perfect Dark, Gears and Halo 3 [b]because they all had really good matchmaking that encouraged communication and being social[/b].
Sure there were annoying bastards here and there, but overall it was a great experience.
After Halo 3, I got to where with work, etc I didn't really have time to play much anymore. I even went without gold for a few years at one point.
Then you teased Destiny.
When it released I had a year subscription card to gold, I went and bought a new headset (hadn't used one in probably 4 years). Only thing was, the few friends who still played were all on XBone.
No problem though. A few days of Destiny and everyone will have a ton of new friends, right?
Here's a post I made of that day in another thread:
[quote]Day one. Got out headset and put it on for the first time since Halo 3.
Launched destiny, played the first mission and went to the Tower.
Silence.
Went to the Cosmodrome and saw other Guardians running around.
In silence.
Went into the Crucible and played a couple matches.
Wtf? More silence even in PvP? In a Bungie game ??
Took off headset for the next 6 months.[/quote]
I get that there are sites like destinyLFG and it's great the community have filled that gap for you, but it's a bandaid and an extra step that shouldn't need to exist.
By not including matchmaking because you think only pre-made fireteams capable of clearing content, you're stating that you think most of your community are useless assholes. It's actually sad the contempt you come across with to the average gamer these days.
Destiny should be a social game, everything in it should build online relationships and encourage people to learn to work together. Instead it's a sterile, utilitarian and unbelievably antisocial world.
I know you increased chat functionality in one of the patches, the problem is that 1) it's an opt in/out function and 2) you already conditioned people to playing without chat.
I actually got into a match with a communicating team one day that invited me to a fireteam, from there I sent a couple friend requests and have since run my first raids and experienced that content [i]because another part of your game has matchmaking[/i].
That's why it makes it so mind boggling that, if we're willing to take the chance of playing with randoms, that option isn't available to us. We don't need your kid gloves. We don't need to be protected from ourselves.
If you feel so strongly that we might run across nasty, stupid or just bad people, why not build in a system to quickly mute and easily vote out of games? Halo 3 had that. How can you not have refined and improved that all these years later?
It's time to make Destiny a living breathing world and like any other, there will be good and there will be bad, there will be successes and failures and we'll learn to work together or we'll learn to accept defeat. Through it all, we'll inevitably be better for what we bring to others and they bring to us.
If you give us that chance.
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bump!
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bump!
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You are wrong about that
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Bumpage
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Petition to Free Sols! [url=https://www.ipetitions.com/petition/freesols]https://www.ipetitions.com/petition/freesols[/url] Post this link EVERYWHERE YOU CAN, and maybe we will be able to FREE SOLS!
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https://www.bungie.net/en/Forum/Post/147005994/0/0
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Reminding me of halo 3 makes me sad because that game was the pinnacle of online gaming for me. If this game had half the in game community that halo 3 had it would have been an instant 8/10 game instead of a 6 at launch. There should be pvp modes like in mw2 where you had to leave your party in order to join and voice should be an opt out setting instead of opt in feature. Proximity chat in the patrol areas/tower should be allowed with individual mutes. Just because there are some assholes out there doesn't mean you have to strip all the communication out of the game. If they can't add in game matchmaking because of weird coding issues or last gen or whatever excuse than they could add a staging area in the tower with different rooms for people who want to run different events. Have a nightfall room, a prison room, a raid room, etc and you can meet players there instead of screwing around on lfg all day.
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Bump. As always, great post. Don't know anyone else who speaks the truth anymore than you.
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-blam!-ing great post! I almost shed a tear. :)
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bump!
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Hell yes. Very well stated. Sick of this and its giving me anxiety for the new content. I've not done hard Crota or Aetheon and I doubt there will be as many players freaking out to get it done after. If I don't hit this deadline I'm on the back burner. This sounds like "actual" work. Really hate it. This is my down time folks. All the people I've ever send requests to out of dozens except about 5 where, match made games. The reason I now add so many? [b]Not because we are best pals now, but I want a lot of good people to spam.[/b] Hear that, I've become the annoying person on the web now, because of this simple mechanic choice. Please resolve this madness.
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Bump. The main Halo team left to make 343i, mind you. What's more, their main story lead, main composer, and a someone else, maybe a programmer, all left Bungie right away in the first couple months of Destiny, for reasons unknown, and they were likely under an NDA so tight they probably try to shuffle their absence under the nearest bed and pretend they never worked for Bungie. My point is, this is not the Bungie you knew 15 years ago. This is a new person that is simply wearing the same face. This Bungie doesn't know what it's doing, which is likely why Activision came in to "help out." Sadly, that means that this new Bungie is being groomed to seek the dollar signs of sheep instead of the smiles, joy, and laughter of their fans. Had they only thought to seek the latter, they would have so much more money than they do now, and so much more love and respect for making Destiny while essentially a shell of their former selves. It's funny; because Activision likely put forth most of the money in developing this game, they're likely taking most of the profit, leading to them charging ridiculous prices for lame DLC. Now Bungie has no money and no soul. Go figure.
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MATCHMAKING OPTIONS WAS ADDED TO THE WISH LIST! WE DID IT GUARDIANS
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[i][b]We Can Easily Forgive Guardians Afraid of The Dark(Bungivision).The Real Tragedy in Life is When Guardians Are Afraid of the Light(OPMM).~Socrates[/b][/i]
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[i][b]We Can Easily Forgive Guardians Afraid of The Dark(Bungivision).The Real Tragedy in Life is When Guardians Are Afraid of the Light(OPMM).~Socrates[/b][/i]
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