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Destiny

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Edited by jRontgen: 1/26/2015 4:40:38 AM
282

Efrideet's Spear is Overpowered

Rolled with the proper perks, I believe this rifle is a bit game breaking and should be nerfed. Certain perks shouldn't be allowed on sniper rifles (e.g. armor piercing rounds, final round). What do you guys think? I put together a montage of how ridiculous this weapon is. ***Update: I am more so asking for opinions on the perks (final round, armor piercing rounds) and wether you consider them overpowered or not on a sniper rifle. Efrideet's Spear is simply an excellent example of these perks due to the reforging option, small clip size, and massive impact.

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  • I snipe on some maps in PvP and don't need no Final Round bullshit. Thats the shit I use in PvE - on solo NF with burns..Final Round is a b147ch smack that flips the boss hard. In PvP anyway its usually 70-100% headshots, barring the accidental/unintentional body hit. so Final Round is pretty useless unless someone intentionally goes for body shots. I mean wtf..using sniper rifle as scout,,? Take away Final round and AP for all I care, it doesn't matter whether its 420 critical or 520 critical on someone. Still gonna nail it with the Spear. AP isn't what it used to be, and is the primary reason of lowering precision percentage when it worked. That trololol shot behind cover was too hard to resist. Glad they nerfed that shit and I got me rid of that stupid habit.

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