originally posted in:Devize Sigma
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I know many of us are itching to get into ToO wen House of Wolves drops. This post is intended to be a reference for loadout ideas. Remember, ToO is going to be played much more conservatively. Feel free to post your ideas and why you choose certain loadout combinations. This could be class dependent, it could be map dependent, or it could just be loadout dependent. Please post your ideas. No loadouts are wrong or right, I'm just want to pull everyone's ideas together.
Vex Mythoclast
Pradeyths Revenge
Jolder's Hammer
Medium to close range maps, this would be one of my setups. Max impact on vex mows people down quickly. Praedyths revenge for parts of the map that may be just out of vex's range. It has nice stability and a fast rate of fire. No explanation needed for jolders hammer =P
Red Death
Sword Breaker
Jolder's Hammer
This setup is the one I would choose for medium to long range maps. If you can be accurate with the Red death, it's brutal at medium-long range. It will also heal you when you kill your enemy AND speeds up reload, which will help your team a lot if you manage to quickly make the round a 3v2. Sword Breaker has nice range and rate of fire for the sticky close quarters combat. Again, jolders hammer just happens to be my heavy of choice.
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I honestly believe that thorns will rule ToO. The ability to get two headshots then run and hide and let the DoT do the rest of the work. As dirty and lowly I feel when I use thorn I believe there will be a lot of this. If your a titan, spec for highest armor stat and you can survive this. Also red death will be one of the biggest counters to this for the health regen perk. While this perk doesn't heal you, it will stop the thorns DoT. Also prudence II is one of the easiest snipers to use because of its high aim assist. For heavy I would recommend Jolders Hammer or Deviant Gravity A because of the high impact stat. If you want to roll with a rocket launcher I would recommend one with proximity detention. Lastly I would recommend crest of alpha lupi for hunters and Titans and light beyond nemesis for warlocks for the benefit of reduced revive time and additional orbs produced.