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originally posted in: Efrideet's Spear is Overpowered
5/14/2015 4:47:37 PM
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Firstly thanks for reading. Its nice to find worthy conjecture here man. I suppose that my position is incorporating possibilities that aren't part of the game we have. Moreover I didn't elaborate on what I see in my mind as potential solutions. From a balancing standpoint perks that mitigate the inherent balance of an "archetype" should reintroduce something as compensation for its added benefit. Except of course the trade off of not having another perk. Fundamentally the spear fires much much to fast for its damage through put in [i]crucible[/i] Outside of crucible the weapon doesn't flag as an overpowering piece of equipment. It has GREAT efficacy but that worth isn't game breaking. In the crucible the weapon has a very real tier of functionality of the highest caliber. With a perk set hand picked for crucible it is in class all its own. A perk like final round on the high impact class should dramatically increase the amount of time it takes to reload... Why it doesn't is probably the impact final round has on other lower impact snipers. (Nothing really special) A solution for that would be to increase the reload speed proportional to impact. The higher the impact the greater the effect. If you shoot ordinance with that kind of potential power there should be a very real risk associated with it. It should cause you to be vulnerable in a way that makes missing a potential disaster. Problem is that I like the highlights in the scope of available weapons. Iron banner is a great thing. And the incentive high tier weapons represent is critical to the drive of ascending the ranks of IB. i love my efrideets spear, but I unerringly use the version with field scout... Final round is neat and all but without unflinching it has a great potential to be just a wasted bullet. What's more I doubt i would want to give up surplus for unflinching. Im trying to get headshots anyway, so more bullets is better for me. Ideally I would want unflinching, field scout, and surplus. Interestingly I have an apr +final round + rodeo version and despite trying to use it I can't stand having three bullets in the chamber. Maybe I am just not into exploits and enjoy the classic sniper meta. Thanks again for the great conversation.
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  • Welcome :) I think that we just have differing opinions as I think that the Spear fires slow enough to be balanced. For control I almost always use the Praedyth archetype snipers because of the fire rate. I never use the Final round on the Spear in PvP either. I'm a compulsive reloader so it is rare for me to use up 5 rds without reloading and I don't really care to abuse it just to shoot someone in the body for a kill. The only reason I actually use my Spear in PvP is because I have Double Down/Field Scout which starts me off with 24 rds :) Happy Hunting

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