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#feedback

5/20/2015 10:06:21 AM
1

Counterbalance no longer working?

I've dismissed it as a fluke for a couple of weapons, but over the past month I've now come across a round dozen weapons with counterbalance, and hovering over this perk reaveals it no longer impacts stability one iota. If this is intended, please eliminate the perk entirely, if not, please fix. Otherwise, congratulations on house of wolves, for the first time in a year I have no complaints about destiny (aside from the afore-mentioned bug)

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  • Edited by DeZevil: 5/20/2015 10:21:21 AM
    I am not entirely sure of the exact workings, so part of this post is guesswork. But like Rodeo, Counterbalance affects the base recoil mechanic without altering the stability stat. Stability only affects the recoil based ok that base stat. Rodeo lessens the left and right kick of the recoil, making weapons with Rodeo mostly kick upward. Stability will then affect how much upwards it kicks. Counterbalance I think is a general buff that lessens the base recoil, again without changing the Stability. Stability bonus is then applied on the altered base recoil. It could also be faster re-centerspeed, meaning the weapon returns to the default position quicker after kicking. Not sure exactly how Counterbalance works, but I know those two affect recoil separately from the Stability stat.

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