I could be wrong but this is how I envisioned is:
(shoulder charge * greaves multiplier) + (shoulder charge * arc multiplier -original should charge damage) + (shoulder charge * brawler multiplier - original shoulder charge damage)
The reason I am subtracting the two shoulder charge base damages is because there is only one actual shoulder charge happening. The damage increases are stacked in accordance with their respective buffs. Again, I could be wrong.
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Edited by VorticalBox: 5/21/2015 3:45:03 PMActually that would be right. It's additive.