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Destiny

Discuss all things Destiny.
Edited by JustOnePepsi: 6/1/2015 4:06:26 PM
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Bungie doesn't understand how firearms work.

Alright, I need to get this off my chest. Has anyone else noticed how absolutely stupid the design of many of the weapons in Destiny are? I mean who designed these things? They make no sense! The hand cannons and LMGs especially. The cylinder sits ABOVE the barrel, and the hammer sits ABOVE the cylinder on most of them. That just wouldn't work. There is no universe in which that works. And the belts on most of the LMGs feed into a chamber that is, again, physically placed ABOVE the barrel. It's just ridiculous. I mean, did nobody at Bungie look at these and think "yeah, that's just absurd..."? This is a REAL hand cannon. Note how the barrel, cylinder, and hammer are all perfectly aligned. This allows the weapon to function properly. http://i.imgur.com/vMEk2qQ.png And this is a common Destiny hand cannon. Note how the barrel sits aligned with the very bottom of the cylinder, and the hammer is aligned with the top. It makes no sense. (we won't even go into the fact that there is no way for the bullets to even leave the cylinder on most of these...) http://i.imgur.com/XBvpTOn.png And most Destiny revolvers are like this. http://img4.wikia.nocookie.net/__cb20140624222458/destinypedia/images/d/d1/Regulator_Mk._43.jpg <an even worse offender considering how high the hammer sits, but I digress. It would be one thing if this were a case of simply "whoever designed these obviously has no clue..." but then there's Hawkmoon. Hawkmoon is how ALL of them should be. Hawkmoon's barrel, cylinder, and hammer are all properly aligned. Hawkmoon is actually a realistic weapon. A skilled gunsmith could probably make a fully functional Hawkmoon that you could hold and fire, and which looks nearly identical to the in-game version. http://i.imgur.com/Sdjmwmd.png Now, there ARE real-world revolvers that have barrels mounted in a fashion in which the round in the bottom of the cylinder is fired instead of the top. An example of this is the Mateba auto-revolver. Though you notice on the Mateba, the hammer is also mounted lower, because it HAS to be in order to strike the rounds themselves. https://www.youtube.com/watch?v=DHxo2cHsits There are others as well which don't have hammers at all, and use a firing pin system instead (sort of like a Glock), which would explain how the weapons in Destiny are able to work, though not int he case of a barrel being misaligned with the cylinder. This is also unlikely because in those instances, the hammer would be superfluous. It has no purpose... which is obviously not the case in Destiny, as all of the hand cannons have hammers. So the design of the hand cannons is completely borked in almost every instance except Hawkmoon... let's move on to LMGs. *sigh* http://i.imgur.com/E1l2LvT.png So... the belt feeds rounds into the chamber which sits... ABOVE the barrel? Come on, guys! And once again, there's ONE exotic that doesn't have this extreme design flaw. http://img1.wikia.nocookie.net/__cb20150404021712/destinypedia/images/6/6e/Thunderlord.jpg Which means you KNOW how it's [i]supposed[/i] to work, but 99% of them are designed in a way in which they are physically incapable of working... why? Maybe Scout Rifles will be better? I was surprised to find that the barrel and chamber on most of the scout rifles, auto rifles, and pulse rifles seem to be aligned relatively well. At least, they don't appear as though they'll suffer a critical malfunction the first time you attempt to fire them as the MGs and Hand Cannons do. But then I realized that the chamber, magazine, and the thumb-hole in the frame all seem to line up perfectly... meaning that the only way the rounds are making it to the chamber from the magazine is through your thumb. http://i.imgur.com/I04X3sc.png Am I nitpicking? Yup! Does it bother me? Yup! If you're going to design weapons... you need to either do it right, or not at all. There's no reason why a few weapons should be plausible (all gameplay mechanics aside), while the rest are so outlandishly stupid as to be visibly impossible to anyone paying attention. Get it together, Bungie! inb4 "space magic" means these all make sense... EDIT: You know what? I was wrong. About all of it. I'm pretty sure it all basically just works like this... https://www.youtube.com/watch?v=GGPIQ72-2Vg EDIT2: June 1st. I must say... this thread has gone on far longer than I expected it to. some may have figured it out from my replies to them or others throughout, but I never really took this topic seriously. The above was mostly meant as satire, while also inviting discussion as to the visual aspect of how the weapons in Destiny work. It has been quite entertaining, for both myself, and I'm sure quite a few others. There have been some great exchanges with others who had a sense of humor, as well as some who attempted to form an intellectual counter-argument and participate in debates. Others were less than intelligent, but I still enjoyed the replies all the same. To anyone reading this now with the intention of commenting along the lines of "it's just a game", or "calm down", or "you're an idiot", or "it's not real!" or whatever else... http://i.imgur.com/U7Ghu2s.gifv

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  • Space magic bro

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  • No

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    • And you have no problem that sniper and shotgun ammo are the same

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    • [spoiler]*cough*[/spoiler]

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      • It's called an internal hammer. Guns in real life have these look up guns made by chiappa such as the rhino. You my friend are wrong unfortunately.

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        • Blah, blah, blah. Who cares? Almost everything in Destiny isn't real so why should the guns be ant different.

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          • Space magic weapons of the future work in a different way to today's weapons.

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          • There is No way Mario can drive that cart up that wall !!!! ..smh....

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            • seriously?

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              • This was very educational, thank you.

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              • Because space magic?

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              • Edited by Caesar: 6/1/2015 8:16:26 PM
                Interesting you were able to pick up on that, nice eye. It doesn't make a big difference to me because aesthetically they were probably made that way as to justify the hand cannon being a secondary (the design is bigger and more intimidating). Same with the heavy machine gun, as well as a justification for the ability to reload faster. Let's investigate the M60 in CoD, extremely realistic but that thing is a beast to reload. I'll give the technicians in the destiny world that they had the technology to combat the general setup for heavy machine guns to make the reload a lot faster, thus more useful in combat, since it feeds into the top.

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                • I notice this every single time I reload my jolders hammer.

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                • i confess this always bothered me

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                • Through use of a transfer bar the revolver is able to do just that which you claim is impossible.

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                  • It's a game with space magic, aliens, and one ton turtles I don't expect realistic weaponry.

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                    • Its nothing to get overly worked up about but as a firearms user I can see the major discrepancies. Its just adds to the lure know as "how bungie didn't do a good job"

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                    • People who expect things in a sci -fi fantasy game to be like they are in the real world are always amusing...

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                      • I read none. All I know is it's a game and I don't give a -blam!-

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                        • 3
                          Hi. Actual EOD(Explosive Ordnance Disposal) tech here, and I'm hoping you can add this into your post. My job is to know explosive ordnance, such as rockets, inside and out. Proximity detonation rockets are a real thing. However, they take time to arm. This is to prevent the rocket from going "OH IT'S TIME TO EXPLODE NOW?" directly after launch and killing the user. After flying so far, usually mechanical detents inside the fuze slide through centripital force, arming the rocket. Bungie should have studied this feature before making rocket launchers with "Horseshoes and Handgrenades", because I along with many others have killed ourselves because of a prox rocket going off on a target very close to us. This is not how real prox det fuzes work. Even CoD has it right with 40mm grenade launchers not exploding on impact to a target that's very close to the user. This is also a very real feature to prevent the user from killing themselves. You know it's bad when Call of Duty is doing something more right than you Bungie.

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                          • so a game with aliens and a giant floating heart and this is what you pick up on

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                          • People also complain about: -Thorn in crucible -Gjallarhorn in crucible -Not having Gjallarhorn -Suros being overpowered -Suros needing a re-buff -Vex being overpowered -Vex needing a re-buff -Fist of Havoc -Scorch Melee -Bladedancer -Golden Gun -Voidwalkers super -Titan's grenades -Helm of Saint-14 & Bubble combo -Warlocks fusion grenades -Any grenade that existed rather -Felwinters lie -Shotguns in general -Crota being broken -No vault space -Rockets in crucible -Lmgs in crucible -Heavy ammo being too constant in crucible -Heavy ammo being too few in crucible -Special ammo being too few in crucible -Special ammo being too plenty in crucible -Bloom in crucible -Camping in crucible -Others being better than them in crucible -Others being worse than them in crucible -AFK-ers (granted that's worth a complaint) -The loot system -Getting a really good weapon meanwhile they wanted a No Land Beyond because it's the only exotic they need. -No Land Beyond being the worst weapon ever. -When killed by No Land Beyond they complain -Going invisible as a hunter in general -Blink jumping as hunter/warlock -Blink shotgunning -Titans jumping higher than hunters -Titans not having enough health because they're the tank class. -Warlocks need protection as they self-res -There not being bumpers on the edges of crucible maps because they walk off too often -Snipers in crucible -The Last Word being overpowered in crucible -Red Death being overpowered in crucible -Stranger's rifle being too overpowered in crucible -Any pulse rifle in crucible being too overpowered -Xur selling something good -Xur selling something bad -Xurning vs Earning -Nechrochasm needing a buff -Auto Rifles needing a nerf -Auto rifles needing a buff -Thorn's exotic bounty being too hard to try and work towards -Master Rahool not giving them everything they ever wanted in life -Eris in general -Kill target public events being too hard -Heavy ammo glitch being used at crota -Heavy ammo glitch not being used at crota -Map rotation -Iron Banner armor being lvl 32 even though they never do it because it requires much more time and effort and skill to get compared to a raid. -Nightfall rewards being terrible -Complain about the modifiers in the Nightfalls making the nightfall what its supposed to be. A challenge. -Error codes (Yes they are annoying but it is something people complain about so it fits in this list) -Confluxes in Vault of Glass being too hard -Hobgoblins in general -Raid Sparrows not being cool enough to be a raid sparrow -The recruitment section only asking for 32's with gjallarhorn (yes that is a stupid requirement but once again people complain) -Omnigul's strike -Omnigul's scream -Cheating a piece of a raid -Not cheating a piece of a raid -There not being a trading system -Fatebringer being too overpowered in general so it should stay at 300 -Fatebringer needing to be upgraded to 365 -Crucible being stupid in general -Titan Bubbles being overpowered -Shoulder Charge in crucible -No raid being in HoW DLC. -Upon HoW dropping someone else has stated that the new exotic armor sets will cause more complaints as to each character will get buffs and make their class more powerful. -Guardian armor looking the same at lvl 32 (HoW will change all of that yayyy!) -Complaints about people complaining. (I'm not complaining Lol just making a list for people's enjoyment.) -People capturing closest point at the start of a control match. (Occurred a lot on the forums during last Iron Banner) -Orbit taking too long -The younger ages (squeakers as it's called)playing Destiny -No trading system -The apparent 19% of those who've played Destiny on the PlayStation completing a raid -Not having a helmet in tower -Having a helmet in tower (even though it's optional) -Being unable to change a characters appearance after creating their character -Bungie fixing Iron Banner Glitch (buying items at start of Iron Banner) -Bounty for killing 2 targets with a fusion rifle burst 20 times -Trying to send an invite to someone with an extremely long/crazy "xXSo0purxC0o1kiDXx"(made up Lol) after posting an LFG -When you post on LFG, " Send message in game to xXSo0purxC0o1liDXx for invite and they reply to your post on the forums instead -Blues from legendary engrams, shards and energies from legendary engram

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                            • ...But it's a Sci-fi fantasy game...where just about nothing is realistic...

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                              • They didn't even have a story and your expecting proper weapon designs?

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                                • -blam!-ing idiot, it's a game.

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                                • Two words: Chiappa Rhino.

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