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5/25/2015 6:49:45 AM
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Agree on LMG issue, some look dumb Disagree on HC issue, Chiappa Rhino does the same thing with low barrel / high hammer The secret? Visible hammer is ergonomic device only, true hammer is internal via cam Scouts, possibility the chamber is farther back? What bugs me more is the scope being so high up from barrel , parallax much ? Real issue : Wtf do I pull the charging lever when I am partial reloading and a round was left in the chamber ?
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  • Edited by JustOnePepsi: 5/25/2015 7:18:31 AM
    Yeah... the visible "hammer" on the Rhino isn't actually a hammer at all. I was basically referring to the Rhino in the paragraph following the link to the youtube video of the Mateba. But as I said, that would make the hammer shown on ALL of the hand cannons in Destiny a completely pointless addition. Which is unlikely considering the firing animation for The Last Word. And yeah, your "real issue" also bothers me, though that's a common mistake in a lot of games... movies, too. I blame it on either ignorance, the fact that they think it "looks cool", or in the case of some games, balance.

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  • Edited by haphazardlynamed: 5/25/2015 9:27:00 AM
    It wouldn't bug me so much, except there's a perk that flies in the face of logic, spray and pray Where reload is faster when empty They should reverse it, so partial reloads are faster, and cut the charging lever animation in such instances Although that perk might make sense as is, on non-magazine fed weapons, like the revolvers or belt fed LMG There reloads are probably faster when empty

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