I passed the forever eater, but the fight is so much overly complexed than the cabal and hive boss. The difficult difference shows a huge asymmetry. The suppression field and jail breaker buff thing is not necessary. And why on earth the buff only apply to one persons? And that eye is constantly playing hide and seek and this is no fun at all. 33lv players get crushed by detainment shield and no way to attack. A tons of snipers keep shooting, and they are even more than at templar fight! A gate lord can cast a containment shield far worst than templar and Atheon, this is utter bullshit and make this fight tedious. I enjoyed my first week in PoE, but this and dismantling mines in Skolas fight is just pure unnecessary and bad design. I don't oppose any boss fight mechanism, but the asymmetric difference in PoE boss fight is just revealing another bad design and testing problems.
Edit: this week Skolas is purely torture, I wonder did bungie tested the setting before releasing. I finished and got an arc PoE handcannon though, I spent 1 hour and 15 minutes last week, and 2 hours and 30 minutes this week. This is nonsense.
Edit: all these unnecessary stuff to make the game more difficult is driving me away from this game. Sure, people can beat whatever you throw at us as long as you let us in. But what is the point? You can make Crota summon his oversoul regardless of situation, people can find a way to beat him, but it is not fun at all. Right now, this gate lord is just like that. I bet Deej or even the devs themselves cannot beat this boss.
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