Now your doing great (Except for the server issue but you'll fix that. Right?) but while you're working on the next expansion keep this post in mind.
I play as a hunter. If you do too you will agree with at least one thing in here. In the crucible hunters are usually dead meat. the only time they shine is when they put an insane amount of effort into the game, they have an exotic equipped, they have a super charged, or if they're a complete MLG Pro mad-man.
When i looked at the grenades they have (I have both subclasses fully upgraded so I know what im talking about) I noticed that two of them were the exact same thing. the swarm grenade, and the skip grenade. while other classes have pretty diverse grenades, hunters only have 4 four grenades that are actually different. and when i use my tripmine grenade. It does absolutely no damage unless my enemy standing directly on it, or attached to it.
Supers. The hunters supers are much harder to time than the warlocks (from experience) and the titans supers. If you use it at the wrong time, it's wasted. And the Warlocks have a frickin resurrection! WTF bungie?!
As I've posted before, our melee sucks. Warlocks can drain us or burn us. Titans have a OP punch. Hunters? we have a low damage knife... *sarcastic yay* sure we can throw it, but if you miss, you have to wait a while to ATTEMPT to use it again.
invisibility. Its useless in the crucible. admit it. it's only useful when fighting the Fallen, Hive, Vex, or the Cabal.
Hunters are screwed when it comes to crucible. thats just that. So Bungie, fix the HUGE unfair advantage that the other classes have on the hunters
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I'm sorry, I have 500 some hours played and all classes on all characters maxed and at level 34. It all depends on your play style. Honestly, any character can easily be defeated win a shotgun while super'd. It also depends on the game mode and using it at the correct time. Hunters can blink strike and have increased speed. Trip mine grenades are versatile - either stick a person or throw it behind them on a wall. They have insane range and detonation time so it will one hit almost everyone. Warlocks self-res is almost useless in pvp outside of skirmish or trials of Osiris. They can easily be taken down by a team in clash or control. Titans can be an issue but they are also slow. Other than that, skip grenades and swarm are different. Skip grenades literally skip and are easier to miss. Swarm grenades act like a blockade where if you run into them they track. Flux grenades can stick the enemy and arc bolts can chain lightning multiple enemies. If they lose their shield, the arcbolt can give you multiple kills. Golden gun also has very good auto aim in a sense and blade dancer is about using it at the right time. You don't trigger supers in the air or in the open. Rather trigger them around a corner then surprise a group of enemies. All characters have a "check and balance system" where their supers can nullify each other's. Please don't complain about the hunters but rather experience all the classes before you judge. The classes are pretty much evenly matched, it just depends on the play style of the gamer.
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BRUH umm I'm not MLG I use a Hunter main class blade dancer is what I recommend but we really do have a high advantage you just have to know what your doing read about your hunter learn him also your armor has perks to read that aswell
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As a titan, I always get one hit by a hunters melee and trip mine grenades are pretty good grenades because I play as a hunter
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... This is so dimwitted I don't even feel the need to correct you
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Lmao hunters are the easiest to play with in crucible... Both hunters Melee have long range... Yall super is a guaranteed 2 kills, On average..easiest jump also. Blade dancer perks are meant for PVP, like weapons ready.. A hunter can also solo a lot of PVE content using blade dancer invis.
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Is this sarcasm?