It might be better if they left k/d out of certain game modes. It's annoying when playing control, and many in my (matchmade) team are hiding trying to preserve their precious k/d, instead of capturing points.
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This is true... More teams would go pos in control if team-mates played the objective. The only time K/D should matter (if @ all) is Rumble.
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Or a team k/d for clash. Make k/d adaptable for whatever the most important aspect of the game mode is.