originally posted in:Collective Of Knowledge
Why do people bother reading the lore when the entire game is completely devoid of interaction with its characters. Why should anyone care about the history of Ikora Ray, when she is just a vendor and does nothing else.
Or reading of Toland.... Really?
This game is just a dried carcass, devoid of plot/story/characters.
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If I may interject, I would like to express my theory. Bungie had this amazing story lined up for Destiny, and they were gonna over load the game with epic character stories, brilliant cut scenes, amazing story interactions and awesome voice actors that appeared in great sci-fi and fantasy shows (They still did the last one, which is pretty cool), but then they wanted the game rated T and in order to do so, removed all but the littlest bit of story, threw it all in little 'easter eggs' around the Destiny universe and told everyone that this was their plan all along. I find this theory reassured by some of the content within the lore being a little more than PG (more specifically Thorn 2). Just a theory though, so I can't say for sure.
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Edited by whiteLI0N: 7/3/2015 2:49:25 PMThere is a far more sinister theory that I find more plausible. As you know, activision publishes destiny and call of duty. The release times for these games was very close together, and since they are both FPS games, they compete over the same market. I believe the content was cut from the September release, because CoD had a November release. If destiny had included everything they had ready, everyone would be knee deep in raids, and uninterested in CoD. If you watch the early ViDocs of destiny, coupled with how the "DLC" areas were in the game, it's fairly obvious a lot of content was stripped. What turned into a stroke of luck for Activision, or maybe by design, CoD: Advanced Warfare had the least content of any CoD game to date. So when The Dark Below launched in December, people were already bored of CoD.
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You come to a lore clan and write that? Really??? This clearly proves destiny has a rich story, albeit hidden and not exploited (yet... Come on destiny 2 lore driven story please)
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The characters that bring me back to destiny are the friends I've made in fireteams.
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Kind of like internet chess.
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Edited by THEJOE3000: 7/2/2015 5:41:50 AMExcept way more fun.
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Not really, play dark souls, if you then tell me that the game is devoid of a storyline, your opinion is moot.
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I have to play Dark Souls to tell you destiny's storyline is a quick throw-together mashup? You are an odd one.
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No, to see if you can open your tiny brain for a second to look around instead expecting to be spoonfed a storyline
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Plus 1
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You are making the assumption that the story is intentionally hidden to be "artsy" When it just happens to be the laziest method of delivery. 1 person could have taken a week to write all of those stupid cards. Barely anything written in them is even in the game. It's like reading a halo fanfiction to defend the storyline of halo.
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It was. The original writer of Destiny's story was a huge souls fan. The Achlyophage Symbiote is a tribute to Solaire and his run in with the Sunlight Maggot.
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As is the Heart of Praxic Fire
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Im not even talking about the cards, the stories in the gameplay, I could care less about the cards
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So, gameplay story. What are the important characters in this gameplay story? What are you trying to accomplish? The characters are 100% lifeless. Zero interaction with them. At [b]most[/b] you bring them (insert quest item) so they can give you another mission. Does the speaker give you information? What makes you a guardian aside from the fact that you don't seem to be able to permanently die? (Neither do the enemies). At the end of the game, did you even make any kind of difference in the world? Nope. Patrolling the planets goes to show that your mission of pushing back the darkness has done nothing. The speaker says the same random crap when you check his vending machine that he did when you first got there. The gunsmith continues to sell garbage long after it became obsolete. It's like they took a game that had a story, and removed the story, and now you just have "game". If you think killing the "heart of darkness" meant you stopped the vex, or changed anything, you are mistaken.
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Why are you even here?
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Not a heart, just a fragment, plus you learn about characters through other characters, item descriptions, or by the very little the game offers you. This is w/o grimoire, taking the time to read even a few makes it all the better.
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Its not about characters, Im talking about general lore, the character depth sucks, I'll agree.
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People actually like to learn about the game yiu can tell there was supposed to be so much more story/lore in the game before release and people like reading the speculations and theories behind it