This map is completely one sided. For regular crucible it's completely fine, but for trials it is absolutely ridiculous. On the one hand you spawn with the high ground and heavy ammo at your feet. And on the other hand you spawn in the low ground with nowhere to run because the opposing team spawns watching your every move with their ice breakers. The last two trials maps were very fair and greatly enjoyable. Widows Court is a complete disappointment.
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Same thing happened with "The Burning Shrines." I kept hearing people say that the sun spawn was the best but I always disagreed. Being spawned inside meant having high ground. High ground is and always been the bee knees for great victories. But spawning on low ground does not mean you are completely screwed. You have two choices. Play reserved and approach slowly while staying low and behind cover. Always be aware of line of sight. (You can do this without being a camper as well) Or attack quickly. Instead of using grenades to kill, use them as location beacons. (Arc bolts, firebolts, axiom bolts, scatter grenades, etc..) by doing this you can see where an enemy is without having to remove yourself from cover. It also breaks shields and helps you when you are approaching aggressively.