T4R
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Edited by septarn: 6/7/2015 10:51:44 PM1. Less RNG and more Boss drops (like an early video had it) 2. Pick what materials you want to use and stick to it. No more of this ever changing grinding requirements. 3. Have a permanent level cap for the character, weapons and gear. Its a sick joke it have people work hard to reach the max only to have it torn down at each DLC. 4. Interactive NPCs in patrol. 5. A relevant and purposeful story. 6. Voluntary matchmaking on all game modes. 7. More and faster servers. An "always online" game should never go down on ya. 8. Randomized Strikes. Keep the goal the same but have enemies and intermediate challenges change from game to game. 9. Player created content. Halo Forge-esk 10. Content, content, content. Did I mention Content?