i think a new idea for guns should be dual or even all three elements in a weapon that change which element it is with each shot
for example an auto rifle with solar and arc that has 30 in the mag and ever other shot is solar and vice versa with the arc
another idea would be from this is a exotic fusion rifle that fires three rounds one of each element when fired. I think it would be something new and different to add to the game
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I had an idea for an exotic primary. The exotic perk would be to have element damage and that damage would change to the last damage type you were hit with. Would be interesting as it could force you to get hit with a particular damage from one enemy so you could have the damage needed to take a shield down of another.
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Like murmur?
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What about a full auto hand cannon with all three elementals at the same time. And give it a last round, firefly and field scout perk while you are at it..
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Or like the murmur have it have different stats for each element
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An exotic scoutrifle with 3 separate barrels. Give it "element swap" as a base perk, make it a super fast firing rifle, with each shot changing element. It's exotic perk could be "Triforce", which would make it full auto and add high calibre rounds.
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Cool exotic idea
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After Halo 3, where did duel-wielding go?
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If you only knew how Bungie felt about dual weapons you'd know that they will probably never add it to Destiny..
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It would make everyone op because in PvE you would be able to destroy any boss easily. Also in PvP you could take down anyone's shields. It's still a good idea though.
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Edited by SuPa2124: 6/9/2015 2:25:18 PMI'D like to have a primary raid weapon or trials gun that can switch elements like the murmur. Optain the gun like u do the vex or necro
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Something related to murmur then?
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Can people who do not like the idea at least comment why to see reasonings on both sides of the argument
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I think we should have some sort of exotic primary that switches its elemental damage based on what type of shield it is shooting.