Nice to know[b] this perk doesn't work at all[/b] Now because of all the cry babies.
[spoiler]It's in almost every single hunters helmet. If it says [b]REPLENISH SUPER WHEN YOU KILL AN ENEMY WITH A GRENADE[/b] then you should replenish your super, yes or no?[/spoiler]
-
Why don't you try that in Crucible. You'll get a little more. Now it works correctly, the way it was originally intended to work. The perk says that it activates on kills. So every kill with a grenade will replenish super energy. It is not supposed to work with every hit. Just because you get a kill with a grenade doesn't mean that you should have a full bar of super.
-
http://youtu.be/WZnsHvEYEZI
-
Ppl complain to much ran into to many hunters taking advantage of that glitch in trials. It didnt bother me hunters are the weakest guardians golden gun is the easiest super to dodge anyways
-
Regardless of whether or not the Ashes to Assets perk works correctly, I find it odd that Bungie would use the word "replenishes" in the description. Take a look at this and notice that "replenish" usually refers to something being re-filled or topped off. re·plen·ish rəˈpleniSH/ verb fill (something) up again. "he replenished Justin's glass with mineral water" synonyms: refill, top up, fill up, recharge, freshen "she replenished their glasses" restore (a stock or supply of something) to the former level or condition. "all creatures need sleep to replenish their energies" synonyms: restock, stock up, restore, replace "their supplies were replenished"
-
Video confirms the perk is working fine apparently. YDeej bluntly said in the last weekly update that a timer of 10 seconds was placed on the perk. It is no different then the titan shoulder charge getting a cooldown or excessive use. Sorry you feel cheated, but the rest of the community has been continuing to get along fine with others.
-
No, it was broken before, now it's fixed.
-
No it was cheating. You should've been banned for cheating. That's only fair.
-
-
Lol. Someone unhappy their free ride was taken away? You abused the hell out of it. Cant count how many trials matches were spammed with GG. While it was up I bet you just cake walked it through the trials. Now you moan. Hilarious
-
It is now working as intended. However, you have a point on the use of the word "replenish". Perhaps they could describe the intended affect better. re·plen·ish rəˈpleniSH/ verb verb: replenish; 3rd person present: replenishes; past tense: replenished; past participle: replenished; gerund or present participle: replenishing fill (something) up again. "he replenished Justin's glass with mineral water" synonyms: refill, top up, fill up, recharge, freshen "she replenished their glasses" antonyms: empty restore (a stock or supply of something) to the former level or condition. "all creatures need sleep to replenish their energies" synonyms: restock, stock up, restore, replace "their supplies were replenished"
-
If I'm not wrong, you're the one crying. it was a broken perk so it was fixed so they don't stack, getting two kills then having a GG straight away is not right in any sense, breaks PvP and Trials incredibly hard so I'm glad its fixed, stupid whore
-
Edited by m00ninite: 6/16/2015 2:04:23 PMYou know why I don't care? Because my Warlock only rolls with a helm that has Quintessence Transfer. Seems to be working just fine on my multikills if I'm not mistaken. All they said was that they added the internal cooldown though, so did they also fix that Swarms aren't giving energy for HITS? Because really they could've just fixed the latter and left it with no cooldown...
-
So if you get a double or triple kill with a grenade, you don't get extra super energy for kill 2 and 3. Because if that's right, its messed up and they should just fix the swarm nade.
-
Okay I now see you are more of an ass hat troll then just being a window licker. In your own video after a "KILL" you gained 7% energy towards your super. Before the hot fix you would gain enough energy to get your super in less then 30 seconds just by damaging enemies not "KILL" them, or by just throwing a grenade at a wall. Face it you a scrub that is getting out classed and out gunned by more skilled players and depended on your little bugged perk to get any kills at all. Now that the perk was fixed your true scrub colors are showing and you cant deal with it. So I'll tell you the same thing I tell all the whiney, cry baby, window lickers. GO BACK TO CRAP OF DOODY WITH THE REST OF THE SCRUB CRY BABIES.
-
From what I saw in the video it's working at it should have. The only problem I see is you should gain more super if you kill more then one enemy per grenade
-
I didn't watch but a grenade kill should replenish 7% of your super, that's how it's supposed to work. Is that what happened in the video?
-
Edited by Talk2MeToner: 6/16/2015 12:19:26 PMIt means regain super energy not get a whole -blam!-ing super. How OP do you think they make perks genius. It was always supposed to do 7 percent per kill and before it did it even without a hit
-
So the people who didn't like losing to an exploit are at fault for complaining? Rather than Bungie who was supposed to fix it? Great logic there OP your words are toxic like most of this community
-
You realize you're crying about losing a glitch you plainly abused, right?
-
Seems to work fine. It was never a great perk and the super replenishment was mediocre, but your super bar does increase slightly more with a grenade kill when you've got the perk equipped.
-
Retard alert "Dinglingling"
-
It literally just worked. It doesn't trigger on each kill and it has a cooldown, the way it's supposed to be rather then give insane super regen. Also, if you want to test thing, don't just go into a random mission and kill things with your grenades. Test it on the same groups of enemies each time, change as few variables as possible.
-
It is broken because it gives you less super energy than if you shot them. When grenades were suppose to give more now the perk is crap because all the babies that complained couldn't open their eyes. And given that most of the ppl who complained cheat anyways in trials (because that was the original argument) and other. See I feel the hunters get needed more than any gun or class in the game
-
Edited by ManBearPigIets: 6/16/2015 6:33:38 AMI literally saw it work right there in the video. You just have a timer before you can activate it multiple times, to prevent abuse because it was activating on damage alone instead of kills. Similar to how you can only use the exotic perk on Plan C once before having to wait before using it again, so that you can't swap back and forth to abuse it.
-
Glad it's fixed, mainly because of how much it upsets you. Git gud scrub.
-
You're just sad because you have to win Trials legit now. Shut the hell up.