I'll be using it simply so I can max every class. But I want to know something about it... It's clearly the Hunters answer to supporting (Like the Defender subclass for Titans). In PvP, will the super be able to kill anything? I mean, literally every Super has kill potential (even Defenders because people still go in the bubbles); will this be able to kill people in PvP is what I care about most. It will likely be my go to PvE subclass when I go on my main though. Setting up a lot of damage while being able to evade? Yes please.
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I think, but also imagine pinning PVP players in place and then shooting them in the face while they can do absolutely nothing about it.
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That sounds useful as well! But I'm dreaming of jumping mid air and sniping an arrow into like 3 guys more a multi-kill on a flag in control. It looks really cool. Now that I think about it though, the super almost guarantees kills regardless and is great crowd control (probably will be one of the best new supers for Trials of Osiris), I just hope we can kill with it.
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It gives a kill on impact in pvp from what I've seen, don't think you can get multiple kills with it tho,just one kill with the arrow and others get suppressed.
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Makes sense. But apparently you can use two in quick succession. And based on the description it's a blast based ability (area of effect). Similar to Nova Bomb. Nova Bomb's radius wasn't that big until you upgraded it on the tree, and there's also damage upgrades. I wouldn't put it past this new class to have a similar dichotomy of upgrades. Almost like a Nova Bomb on steroids.