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6/26/2015 1:22:57 PM
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I am holding out, I do not know what they did for TTK, waiting to see If I will want, but, I am using Destiny as a control group now to decide what games I should purchase... when Starwars battlefront drops, I will be looking at review a bit, but mostly player footage, of both TTK and STBF to see if I might drop Destiny... I would Like Destiny to increase in value for me to continue on later down, it has some decent gameplay (other than bungie nerfing weapons improperly, and nerfing shots and fusions period) Something I will need to believe the game is worth it, is in game matchmaking for endgame content... It is not an MMO or RPG by any means... There is no trade system to go with the Loot system designed for it... And I am required to add randoms off forums to play endgame content (which has resulted in me only having 8 raid completions, and that will be it) Not a big fan of how the DLC divides playerbase in crucible at the moment... The content for crucible, (as far as I am concerned) should be rolled out for free... So the entire playerbase has acess to the available gamemodes...non DLC vendors, gear should always be purchasable and use-able by anyone that bought destiny if it currently Is not... Leave the exclusive for DLC content for your PvE missions, strikes, story an Raids... Basically, I am thinking they should try not to divide their playerbase in crucible, and not limit certain buys in tower (if they are limited) They should try to push out valuable content for pve for revenue, and compliment crucible with some decent maps with each expansion... I can see a way for the crucible maps being part of DLC buys to be worth it without dividing playerbase, but the game is not set up like that.
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