How so? Halo 4 had quite possibly the best story of any Halo game, never straying from the lore and keep plot holes to an absolute minimum. Not to mention that there was infinitely more emotion compared to any prior Halo game.
Now, if we are talking about multiplayer, then I can understand you. Halo 4 had absolutely horrible multiplayer. There's no excuse that can be made for it. But Halo 5 is moving in the right direction. Having played the beta, I can say with absolute certainty that it feels like the classic Halo experience, just updated for the current generation of gamers. Change is something Halo fans never like at first, but always come to accept and even enjoy after a time.
Halo 5 has something for everyone. For the more casual players who want long, memorable multiplayer experiences, there is Warzone, the largest multiplayer mode ever featured in a Halo game. For those who want the highly competitive, team oriented gameplay, there is the Arena multiplayer component. For those that want fast paced, high octane action that is highly competitive, there is Breakout. For the creative amongst us, there is the latest iteration of Forge, Theater, spectating, and more than a handful of highly requested features for machinima makers. And there is still more on top of this. To top it all off, all DLC will be 100% free.
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