[quote]This pre-order bonus rids the whole process of unlocking cool items and characters of its sense of achievement, shifting the focus away from skill and placing it upon cash instead. Aside from it being anti-consumer in a business sense, it’s also not very fun, with this pre-order bonus only serving to reward those who will risk investing in game they haven’t played yet, rather than actually adding anything to the game itself.[/quote]
[quote]There is positively no need for us to pre-order games in this day and age. The bonuses offered to us by publishers and developers are becoming much more exclusionary, moving away from little tokens of appreciation to things that can do damage to the game in the long run, all for the sake of driving in early sales.[/quote]
[i]Credit to Paul Tamburro from Craveonline.com (January 21st, 2015)[/i]
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