See in higher level patrols and world boss situations, that would be a place where just about everything can kill you.
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In my opinion, patrol shouldn't have opened up til we were level 20 with enemies strong enough to take dmg from a max dmg weapon. But it's not like the enemies are ever difficult to kill unless there's like an army of them
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Well thats the whole reason behind part of this. Gaining patrol levels. You get, basic normal patrol like we have now. at level 20 a new patrol option is added, at level 26-28 another is added, at 32 you get a third, when TTK drops and our levels go up a get, another 1-2 get added. This way as your level rises, you have a patrol that promises a better challenge, and more fun to run around and do bounties in.
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It would be nice.