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originally posted in: Witcher 3 is better than destiny
6/29/2015 6:02:24 AM
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This guy thinks his opinion is so important that he has to post it on a forum of the game he hates.
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  • It's not opinion I just posted facts in the op

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  • If you play MMOs you know they grow over time and more story unravels. Loot is loot. If you're complaining about random loot then you've clearly never played an actual MMO. Also destiny seems to be pretty open world.

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  • You posted an opinion and supported the opinion with facts...

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  • I stated what the games incorporated and stated that witcher ran circles around destiny in those aspects. It had a huge open world and more story in 10 minutes than destiny has in 500 hours

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  • Edited by Andrenden: 6/29/2015 6:30:52 AM
    It's still an opinion... If I compare two fruits and say that a blueberry is superior because you can eat it whole, no peels or cores left over, it would still be my opinion.

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  • No it's not. I'm not saying the story is better or the world is better or prettier or any of that. I'm simply saying that the witcher 3 was larger and that it had more story. Those are simple, plain facts. Those are two very important aspects considering that they were both advertised to have those key elements

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  • [quote]It has something called story and open world. Something destiny was supposed to have. Oh and the loot system isn't shit[/quote] Your original post. Destiny has a story, if you mean to say it has a better story well then that's a matter of opinion. The open world is a matter of splitting hairs as it does have patrol which allows you to freeroam, sorry it's not "open" enough for you, even The "Open World" games have level boundaries. And once again, you list an opinion about the loot system. It's not shit it functions exactly how an RNG system functions. Play an MMO, same loot system for most of them.

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  • Loot systems in MMO's are not random. Some were years ago but they don't do that anymore for a reason. They took MMO elements that developers learned from years ago and decided it was terrible. And I'm going to completely disregard the first part of your comment because you just completely ignored what I said

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  • Actually they are... If I kill something in the wild in say, World of Warcraft, I'm unsure what the loot will be. I have an idea sure, but so does Destiny. Then you look at WoW's dungeons and raids, this has defined drops you're just subject to the RNG of them actually dropping. This works exactly the same in Destiny. If you want Fatebringer you know exactly the boss you should kill, even in this RNG loot system.

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