Apples and lawn furniture.
Destiny is a online FPS with MMO elements. Witcher 3 is a traditional, single player, 3rd person open world RPG.
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And I wasn't talking about the genre or any of that. If you would read the op
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I did. You proceeded to compare two things that *almost* have nothing in common as games. You like Witcher 3 better than Destiny. Fine. That doesn't make Witcher 3 a better game. Just one better suited to your tastes.
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How do they even almost have nothing in common? Destiny was supposed to be an open world game with an immersive story and it had neither. It was heavily advertised on it. The witcher also was, but in those aspects it succeeded
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If you think Destiny and Witcher are the same genre, you're retarded...period. Compare Witcher to Skyrim and Fallout. Compare Destiny to other FPS. Derp.
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Again please read you're making yourself look foolish
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Actually, I made you look foolish. And I have some pretty good competition from yourself in doing that.
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Read the op and stop being a little desticle bitch
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Edited by MHB-2-Legit: 6/29/2015 3:17:31 PM500+ hours. Calls someone else "desticle". Derp. Played last night and you will play today also. Good monkey!
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Edited by TheArtist: 6/29/2015 2:20:31 PMAsked and answered in my first reply. You are simply focusing on the tiny part that advances your point, while ignoring every else. The things you are complaining about are closely linked to the difficulty in programming a FPS, and getting its VERY timing-sensitive game mechanics to work. Even on-line 3rd person games can tolerate levels of lag (and barely notice i) that would render a FPS unplayable. When I played Titanfall regularly, just 30 ms of lag (ping) was enough to make me lose EVERY 1v1 gunfight. A problem that persisted until I got my ping time down from 80 ms to less than 50. I didn't really become a competitive player until I got it down around 35-40 ms. Whereas with the PC version of Diablo 3, I didn't even NOTICE the lag until it got up around 200 ms.