originally posted in:Arsinar And Omolon
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This is an Elder scrolls based game so the available races will have more than enough diversity. And seeing as the function of the game is played out the races do not dictate the overall nature of a player, but will give subtle bonuses to development in their preferred fields
Races
[spoiler]Human - Breton: Natural human Spell weavers but weaker on the Physical side.
Human - Imperial: Diplomats and trader these are the most well drawn together of the races. Being raised under the rule of common law and military they will crave order and law over Chaos.
Human - NORDS: The Strongest of all human races, considered Barbarians to many these people have pledge to family and honor above all else. Do not cross these people, milk drinker, you may not live long after.
Human - Redgaurd: a Hardy race of human hailing from the desert, these are the martial trained. All aspects of their life revolve around combat and its teaching.
High Elf/Altmer : considering themselves the pinnacle of civilization this race is so finely tuned with magic, it is magic itself that defines them.
Bosmer/WoodElf: Guardians of the wild, this race defends their lands with an undoubted grace. Be wary however destruction of their lands brings great ire.
Orsimer/Orc: The... unnoticed cousin of the elves, cast from their home by the redgaurd they now reside in camps all over the world. Kinship is held at the pinnacle of everything. to cross one orc is to cross them all.
Dunmer/DarkElf: Little is known of the dark skined red eyed race. Legends hold they worshiped the Deadra
Argonian: The Reptilian Humanoids that thrive in the thick swamps of the deep unknown south. their ancestory makes them natural good swimmers and resistant to disease.
Khajit: The feline people. outsiders and exotic dealers. they know who stole your sweetrole. and where they hid the skooma [/spoiler]
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Edited by tmc92502: 6/30/2015 3:07:52 AMName: Tulfric Age: 28 Race: Nord Height: 6'8 Backstory: [spoiler]He was born and raised in the Rift, around the time where the Jarls son contracted vampirism. His father ended up contracting vampirism without anyone noticing. So one night on a full moon, he turned. He drained the life from his mother. But then Tulfric woke up. He tried to convert his Father back, but couldn't. So he grabbed his fathers sword and struck him down. from that day on he swore revenge on any Vampire. The Jarl heard of the tragic accident and summoned Tulfric. He told him about the Dawngaurd. A force who's main purpose was to hunt Vampires. So he searched for the Dawngaurd, and joined their ranks.[/spoiler] Weapons: [spoiler]Enhanced Dwarven Crossbow Exploding Dwarven Bolts of fire 2x Dawngaurd War Axe Dawngaurd Warhammer An Elder Scroll[/spoiler] Abilities: [spoiler]-Ice resistant (Because he's a Nord) -Able to stand more hits from Vampires and Vampire lords -Fast and can parkour -His weakness is death hounds -Husky is disease resistant[/spoiler]