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Destiny

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Edited by Vesta RIP: 7/11/2016 3:07:33 PM
73

4th Subclass - Dark Guardians

Interested

1353

Not Interested

368

Just want to see the Poll

563

Hey we got a 3rd subclass, why stop there. I bring you my idea of a Darkness inspired subclass. Sort of based on the concept of fighting fire with fire. Wielders of miasmic darkness. Bestowed by the Darkness and their hearts blackend. They have turned away from the light and embraced the night. Or have they? [b]Titan - Slayer[/b] Armed with a Black sword, Walls of Darkness and the ability to combat roll makes them a foe not to be trifled with. [b]Hunter - Shadow Reaper[/b] Armed with a hail of black daggers that they release around them with an area of effect and the ability to release a flurry of cuts after gaining momentum that would make anyone terrified. [b]Warlock - Death Wielder[/b] Calls forth a black spear that can be thrown 3 times and the ability to will a dark poisonous mist out of their hands makes them a bedtime story ill suited for children or any man. This is just a rough concept, but an interesting one I hope you agree. [b]IDEAS[/b] [i]A great idea I got from Swiftwolf210 while he was talking about how it should be an exclusive thing like something that only happened to Toland, Eris, Osiris, Dredge Yor or Kabr , I thought why not let us take that path? Make it exclusive like a high lvl cap or an amount of raid completions or something similar. Maybe something like the Thorn bounty but even more challenging.[/i] [i]Friendly fire?[/i] Thank you all who have been contributing with your ideas and especially to those of you who inspired me to do better! Any ideas you wan't to run with? please do!

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  • Edited by TheCroatoan: 6/30/2015 12:04:05 AM
    Hunter- Copy lion ( get it? Copy cat- copy lion?) Learns from its enemy Grenades- Hobgoblin Slap grenade Dreg Lightning grenade Wizard poison wall Jumps- Vex teleport Jump perks- Teleports farther While in mid air, your landing spot is highlighted Teleport horizontally with or without jumping by holding the jump button Melee- pull a big ass sword out of your ass a whack people with it at an extended range Melee perks- Melee can hit multiple enemies in front of you if they are close enough Has a chance to behead some one if a blow is delivered to their head Breaks their shield for a moment not allowing them to regenerate Super- pull out a cabal phalynx shield and hive boomer or a fallen tracker gun out of your ass to Mollywhop some bitches ( increased defense and regeneration. Lasts as long as you have Ammo in your Super Gun) Super perks- Melee with your shield knocks enemies back (not as much as Phalynxs do in PvE) Boomer blasts have a larger blast radius and Fallen tracker guns have more aggressive tracking and their bullets move faster This super becomes duration based like the Defender Bubbles. You can earn more super energy in this form but at a slower rate. Last column perks- Multi kills with grenades allow you to slam your sword down and damage the area around you on your next Melee hit regardless if you have the ability fully charged or not While you're close to death, you can hold on to the crouch button and go into a Hobgoblin Fetal shield position for a short time. While in super form, you can release a volley of missiles from your shield a total of two times with cooldowns timers between each volley by pressing the super buttons again.

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