ToO is Destiny's biggest mistake. By attaching the greatest rewards to a pvp encounter they have brought out the worst in people. I am convinced they put in ToO because they thought it would help satisfy people's complaint over lack of content with minimum effort/resources/money on the programming/game design side.
I thought the whole reasoning for the crucible was to sharpen our skills for the fight against the darkness. Why are we spending so much time on PvP instead of reclaiming our lands against evil?
Also the "hard" raids are not very hard. I think they are still fun but going 9-0 requires a bit of luck for the average player. You are 1 wifi hickup away from losing it at anytime.
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