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Edited by HickoryHamMike: 9/25/2015 10:49:51 PM
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Cyberpunk: An Open World RP

[b]CEDYETICA/CYBERPUNK RP INTRODUCTION: Welcome to Cedyetica, a southern city of Paranorm glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical Cyber-Police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] - [b]ROSSKAYA INTRODUCTION: Welcome to Rosskaya, a northern city of heavy product manufacturing in Paranorm that dwells rurally, though their red-haired people are heavily spirited and cultured. Snow flurries and falls over the land, with the residents dressed in furry snow jackets and thick boots to keep themselves warm. Cyber-Police still patrol the streets, though not in as many numbers as other cities, since crime is low here. Here, Cyborgs are seen by locals as holy beings, hailed in the Temples of Kiber, while Psions are seen as abominations of nature, publicly executed in the capital town of Clockmetal. [/b] - [b]TRYNT INTRODUCTION: Welcome to Trynt, an eastern city of Paranorm where immense nature and advanced technology comes together and the fairly wealthy live, dressed in bright and fancy clothing. Inventors and celebrities usually roam here, and nature is abound in the color green. The famous Bunderman River flows through the city like a vessel to the city's life. The culture of Trynt respects the past and preserves it in both the sprawling hallways of the monumental Joppling's Museum and the forests and fields surrounding the city. Though as fun and nice as the top layer of Trynt sounds, darker things, both criminal and governmental, grow underneath, some crimes more brutal than Cedyetica's, and the governmental projects more sinister...[/b] - [b]TETHYX INTRODUCTION: Welcome to Tethyx, a small nation built upon a large tropical island a few hundred miles off the coast of Paranorm. It's small society is abundant in tourism and vacation, which nearly hides the fact that the Overwatch is testing how well men and women with Cyberpunk abilities would fare serving in the Police Force here. This means that Cyberpunks are not automatically considered as criminals here, and they may roam freely with their abilities, as long as they don't use them for trouble. But expect Cyberpunks to be serving as the men of law here instead of Cyber-Police as the Overwatch undergo their "Police-Punk" operation. Aside from all of that, there are many places to go here in Tethyx, both suburban and wild. Architecture similar to Cedyetica's is built along the coastal cities, with tropical deserts and jungles spanning just behind them. And hidden among this land are remnants and ruins of long-gone civilizations which dwelled before the Age of Tech...[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death. ° [b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm. ((Idea by Desert/Kai)) ° [b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them. ° [b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin. [i]What feats do you possess alongside your powers?[/i] [b][u]Cyberpunk Feats ((Choose One)): [/u][/b] [b]Sharpshooter[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character. ° [b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character. ° [b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character. ° [b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character. ° [b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character. ° [b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142680269 [/spoiler] [b][u]Businesses ((run by me and admins)):[/u][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153355657/0/0/1[/spoiler] [u][b]Bounty Page:[/b] [/u] [spoiler]https://www.bungie.net/en/Forum/Post/156463825/0/0/1[/spoiler] [b][u]ALMANAC:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142161279 [/spoiler] [b][i][u]NOTICES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a tablet attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a firearm. You must purchase your own gun from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic! - All Classes who are caught not using their "fuel" ((in a Psion's case, KAP-8)) will be suspended from their character. - When the time comes, a Cyberpunk RPer will be able to acquire two Feats if they are frequently playing and devoted to the RP.

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  • [b]faith sighs up and walks to the footpits[/b]

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    • Edited by Ex PI: 8/6/2015 7:18:47 PM
      [b]Medical Wing, Overwatch Central Command Complex (The Triple C), Agent/Combatant Ward.[/b] [u]Location unknown.[/u] Crane sits, or rather lays, in his bed, watching the other patients around him. There aren't many in the ward. A few soldiers, some rookie Agents, fresh out of the Training Center, that came in with third-degree after a KAP-8 lab bust went bad, and [ ] are the only other occupants. He gingerly attempts to eat, but even chewing causes sharp spikes of pain down his neck and spine. ((Open, if you have good reason.))

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      • Edited by EvoTymes: 8/6/2015 8:16:12 PM
        [b]Etana drives to the firm in his suit and tie for work.[/b]

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        • Edited by Bean Chili: 8/6/2015 8:58:26 PM
          Jaque awakens from his restless slumber still shaken about last nights train ride. He looks to the girl on the bed to his right and Jaque knows some how some way this Cyborg is close to him. Jaque is certain the girls name is Jade and same last name. Jaque leaves the the hotel and is in the park to the right. Jaques migraines reappear and Jaque tries desperately to keep his scream of pain to just a hush so no one will be alarmed. As Jaque sits there silently suffering from his blocked memories revealing themselves and the power of the shadows that tries to protect him, but they can't as Jaque falls unconscious once more. A fatherly figure speaks to the young boy whose memory this belongs to. "Jaque, get out here we need to talk." says the man in a reassuring and fatherly tone. The young boy about age of ten comes out. "Now Jaque I have given you the talk before have? The boy nods. "Well son this is important. Now you know that you will get married one of these days and you both will obviously have sex and have beautiful children. What you don't know is that you are in a long line of people in our blood to receive a powerful ability and very high intelligence. This power doesn't come to you until you and your wife have sex of true love that no one can break that bond. Your wife will not get pregnant but will be basked in the same power you get. You two will creat a sort of ying yang." Jaque vision speeds to Jaque's wedding and the priest speaks with authority. "Sir do you take this women as your lawful wife?" "I do" says Jaque."Mam do take this man to be your lawful husband?" "I do." Says the women. As she lifts her veil right before Jaque gets a glimpse of this women. Jaque is awakened by a man and he says. "You better move before the cyber police come and kick you off." Jaque goes in the hotel room and waits for the girl to awaken to find her true Identity.

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        • Edited by DesertX963: 8/6/2015 6:16:55 AM
          [b][u]Arasaka Heist: Complete[/u][/b] [b]With Takeshi Arasaka's company empty in the stock market, he's in deep trouble. Although they made millions from the shares, assets, and investments they've "sold"...he's gonna have a hard time getting them back, as well as bringing his company back up.[/b] [b]Reward:[/b] [b]Since Etana stole the credit chips, he is responsible for distributing the 500,000 credits.[/b]

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          • Edited by Robot745: 8/6/2015 4:29:20 AM
            The roar of the motorcycles was going to alert the Sons of Diablo, we didn't care. We were coming for blood and vengeance. The rain had abated for the time being, and it felt good riding amongst brothers again. I had tried to fill the void with the other bounty hunters, but I never connected with them like I did with the MC. We were brothers, the family we got to choose. I had won my way back into their favor, and my former position. We pulled up at the Sons of Diablo warehouse, the one that connected their drug ring, we were going to cripple it. "It's the Lost Sou-" A gunshot ended his warning. We all get off our bikes and I unholster the Ashwinder. We move as a group and stack up on the side door. A quick nod and I blow the lock off and follow Dirk into the warehouse. (Waiting for Hickory, he remembers my old gang) Also sorry I've been super inactive, work has me there all the time

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            • The tram rumbles and shakes, the lights flickering. It's a tight, cramped affair inside the cab. Spray paint violates the windows and ads running above. Blue and black seem to be the most prominent colors, followed by a washed out red so faded it looks pink. Men and women hunker together, trying to avoid eye contact with each other. They're a solemn, mute bunch, their personalities taxed by the toils of their work. The majority of them are headed home from Centra to the slums downtown. Markov stands in the midst of the crowd, holding on to a dirty, faded metal pole running from floor to ceiling. It keeps him sturdy when the tram lurches. His clothes hang damp and loose around him, his button up shirt sticking to his skin. Outside the rain hasn't stopped in the hour since he left the Gunz store with failing neon lights. [i]I was tired. It had been a long day. I was soaked through, and all I wanted was to sink down on my cheap couch and have a finger or two to drink. I wasn't going to get that, though. Not yet. Something was about to disrupt my train ride home.[/i] (( Open ))

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              • Edited by DesertX963: 8/6/2015 8:35:40 AM
                [b]Present Day[/b] [b]Characters: Jae and Evie Okura[/b] [b]Location: Pinnacle Monastery, Unknown[/b] ______________________________________ [b]Evie paces back and forth. The heels of her boots clacks on the old stones of the ancient temple.[/b] [b]Jae stands by a giant pillar. He ingest 2 more KAP-8 (30 remaining) and flicks his wrist with his palm open. A Vortex creates, pulling stones and grass into it. Evie's hair begins to blow wildly and she gives him an irritated face. He slowly closes his hand and uncurls his wrist and the vortex shrinks and closes[/b] "Why didn't we get Mom or Dad's powers?" Jae asks. "Telepathy?" she says fixing her hair. "That's not what I meant...", he says waving his hand over the rocks. [b]They begin to float.[/b] [b]Suddenly, someone's footsteps are heard approaching them. It's no other, than their uncle himself. Malachi looks at the two, his black hair floating- but he approaches unthreatening; he is calm and relaxed.[/b] "This used to be my home. I grew up here," he says looking at the moon. "So did Kyler Okura", Jae says walking near his sister for protection. "You look just like him," Malachi says. His eyes widen as he looks at Evie. "....and you look like-" "Kai's our father. We traveled back through time because the alternate future version of you sent us back," she says cutting him off. [b]Malachi curiously approaches, and bows his head.[/b] "Show me," he says. [b]Evie places her finger tips on his temple.[/b] [i]((CLOSED))[/i]

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                • Edited by EvoTymes: 8/6/2015 6:59:54 AM
                  [b]Etana shows up at the firm for work. He's wearing his mandatory suit and tie along with some shades he also has all of his new gear.[/b] ((Desert where you at?))

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                  • Guys, go check out The Cold King's open RPs. He's a pretty fantastic narrator. He hasn't interacted with other Cyberpunks yet, but I'd like to see how does so.

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                    • Join my cult

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                      • Edited by DesertX963: 8/6/2015 4:55:51 AM
                        [b][u]Arasaka Heist: Phase III[/u][/b] [b]Both teams have successfully infiltrated the Executive Offices of both towers. Both hackers in both towers must now hack into the CEO's computer, and sell all of Arasaka's shares, assets, and investments. After which, Etana will plug in a clean slate drive, giving the trace that the computers were last active 18 hours ago.[/b] [b]Then, Takeshi's safe will be clear to access, and the loot is all yours. [/b] [b]Finally...you'll need to escape.[/b]

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                        • Join his cult

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                        • So [i]now[/i] did this thread die because of the selfie thread in the Group?

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                          • [b]DARK FOREST, DARKER SECRETS: AFTERMATH.[/b] [i]The Hunter team has been left for dead by Delta Green after interfering in their clean-up operation in the Tundra. Now, the team has 48 hours to escape before Sam is executed for her prior crimes. To make matters worse, they've failed in their mission for the Mafia. That means they can't rely on any mysterious bail getting paid. So in short, all they can rely on is each other.[/i] [b]BOUNTY COMPLETION STATUS: BOUNTY FAILED.[/b]

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                            • [b]Medical Wing, Overwatch Central Command Complex (The Triple C), Agent/Combatant Ward.[/b] [u]Location unknown.[/u] Crane's first waking thought was that his mouth felt and tasted like crap. The second was that he was very, very hungry. He dazedly tried to get up from his hospital bed, and so his third thought was a little like this. [i]Ow. That's a fair bit- OW OW OW OW. WHYYYYYYYYYYYY. Ow. Why ow why why why.[/i] Then a brief moment of clarity. [i]It's because you jumped on top of the Potential, [b]stupid[/b], what else could it be?[/i] Then it was back to his (now faintly audible) screaming. And that's when Brick and Dust showed up with orange juice and toast. Crane smelled the beautiful, lovely, wonderful food, sat straight up to grab it- And passed out from the pain.

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                              • [b][i]A shameless new thread has been posted in the Group u-u[/i][/b]

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                              • [spoiler]InB415k[/spoiler]

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                              • If ya'll are wondering why there are no rewards for Crash Site, it's because you failed it. Yes, you can fail Bounties, leading to zero rewards.

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                                • Jaque is in Sector-2, as he breaths in the moist air from overgrown plants, he tries to make sense of his visions. He sees a building with a circle as their logo. At the sight of the sign Jaque hears a ring in his ear. That ring turns into a head ache that head ache turns into a severe migraine. He looks at the sign once more he hears whispers in his ear tell him "The answers to what your looking for are in there." The voice leaves and a solid vision concrete in his mind. "Subject Jaque is a Psion we need to block some of his memories so they don't interfere with the experiment." "We must tell no one, no other person will be as perfect as him." "But sir the powers will awaken and unblock his memories." The vision stops and Jaques mind quickly races to another of the facility holding a familiar face lost in Jaque's mind. Jaque comes out of the visions and says. "There is were my answers lie." Jaques face pale and weak stumbles into the facility. Jaque regains strength and has come to a terminal. He hacks it and gains entry. There is a lab with the cyro pod from his visions. he opens it to reveal a girl, a couple years younger than Jaque. The girl shares similar features as Jaque and gets Jaque thinking. He notices that this girl is a cyborg and it gets him curious as to why she would be cyro frozen in a similar manor as he was. He picks her up and takes her to a hotel.

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                                • Edited by DesertX963: 8/5/2015 8:19:36 PM
                                  [b][u]Arasaka Heist: Phase II[/u][/b] [b]Jacque and Revy have infiltrated tower 2, they are currently on floor 11 out of 340.[/b] [b]Etana and Kat have infiltrated tower 1, and are currently on Floor 1 out of 340 (lmfao)[/b] [b]The robbers still have a long ways up to go.[/b]

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                                  • Psions, please keep track of your KAP-8. A lot of you are just carelessly using your abilities without paying attention to your drug, and it's really throwing off balance with other classes. All Psions who are caught not using their KAP will be suspended from their character.

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                                    • Edited by Bean Chili: 8/5/2015 8:28:17 PM
                                      [spoiler]Sample text[/spoiler]

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                                    • Back. Let's see what madness you guys have created while I was gone.

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                                      • [b]Mike walks down a street in Centra, looking for a Cyber Junky.[/b]

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                                        • Edited by Ex PI: 8/5/2015 5:40:14 PM
                                          [b]DARK FORESTS, DARKER SECRETS REFRESH: MEN IN BLACK HELICOPTERS[/b] [i]The Hunter team has found horribly mutated wildlife and strange tracks, not to mention dead bodies, the closer they get to the crater. Now, there are mysterious choppers circling through the sky, and a plume of smoke in the distance, punctuated by the staccato of gunfire.[/i] [b]What happens now is up to you.[/b]

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