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Edited by HickoryHamMike: 9/25/2015 10:49:51 PM
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Cyberpunk: An Open World RP

[b]CEDYETICA/CYBERPUNK RP INTRODUCTION: Welcome to Cedyetica, a southern city of Paranorm glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical Cyber-Police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] - [b]ROSSKAYA INTRODUCTION: Welcome to Rosskaya, a northern city of heavy product manufacturing in Paranorm that dwells rurally, though their red-haired people are heavily spirited and cultured. Snow flurries and falls over the land, with the residents dressed in furry snow jackets and thick boots to keep themselves warm. Cyber-Police still patrol the streets, though not in as many numbers as other cities, since crime is low here. Here, Cyborgs are seen by locals as holy beings, hailed in the Temples of Kiber, while Psions are seen as abominations of nature, publicly executed in the capital town of Clockmetal. [/b] - [b]TRYNT INTRODUCTION: Welcome to Trynt, an eastern city of Paranorm where immense nature and advanced technology comes together and the fairly wealthy live, dressed in bright and fancy clothing. Inventors and celebrities usually roam here, and nature is abound in the color green. The famous Bunderman River flows through the city like a vessel to the city's life. The culture of Trynt respects the past and preserves it in both the sprawling hallways of the monumental Joppling's Museum and the forests and fields surrounding the city. Though as fun and nice as the top layer of Trynt sounds, darker things, both criminal and governmental, grow underneath, some crimes more brutal than Cedyetica's, and the governmental projects more sinister...[/b] - [b]TETHYX INTRODUCTION: Welcome to Tethyx, a small nation built upon a large tropical island a few hundred miles off the coast of Paranorm. It's small society is abundant in tourism and vacation, which nearly hides the fact that the Overwatch is testing how well men and women with Cyberpunk abilities would fare serving in the Police Force here. This means that Cyberpunks are not automatically considered as criminals here, and they may roam freely with their abilities, as long as they don't use them for trouble. But expect Cyberpunks to be serving as the men of law here instead of Cyber-Police as the Overwatch undergo their "Police-Punk" operation. Aside from all of that, there are many places to go here in Tethyx, both suburban and wild. Architecture similar to Cedyetica's is built along the coastal cities, with tropical deserts and jungles spanning just behind them. And hidden among this land are remnants and ruins of long-gone civilizations which dwelled before the Age of Tech...[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death. ° [b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm. ((Idea by Desert/Kai)) ° [b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them. ° [b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin. [i]What feats do you possess alongside your powers?[/i] [b][u]Cyberpunk Feats ((Choose One)): [/u][/b] [b]Sharpshooter[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character. ° [b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character. ° [b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character. ° [b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character. ° [b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character. ° [b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142680269 [/spoiler] [b][u]Businesses ((run by me and admins)):[/u][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153355657/0/0/1[/spoiler] [u][b]Bounty Page:[/b] [/u] [spoiler]https://www.bungie.net/en/Forum/Post/156463825/0/0/1[/spoiler] [b][u]ALMANAC:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142161279 [/spoiler] [b][i][u]NOTICES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a tablet attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a firearm. You must purchase your own gun from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic! - All Classes who are caught not using their "fuel" ((in a Psion's case, KAP-8)) will be suspended from their character. - When the time comes, a Cyberpunk RPer will be able to acquire two Feats if they are frequently playing and devoted to the RP.

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  • [b]Sam walks around centra[/b]

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  • [b]PUBLIC ANNOUNCEMENT:[/b] [b][i]Sam is now being hunted by the Rosskayan Police for showing her abilities inside of the Pits. Because of this, the Pits have been shut down temporarily because of excessive Psionic acts taking place inside. [/i][/b]

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    • Edited by Bean Chili: 8/2/2015 5:50:43 PM
      [b]Jaque scans for job on a tall building.[/b]

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    • Edited by Jackal: 8/2/2015 5:43:52 PM
      ...

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      • Edited by TooFastForPat: 8/2/2015 11:53:16 AM
        Revy typed rigorously at her keyboard as she wrote a script for the medical droid as [u]Freak Machine [/u]by [u]Fit For Rivals[/u] played on a speaker. She was well over a few thousand lines of code but she knew she wasn't even halfway, this droid would still need a script like this for just about every tool she'd 'collected' from a local hospital. While she was there she managed to leak and retrieve a copy of a medical diagnosis protocol along with a few other useful programs, that alone knocked alot of the work out of the way. Even after that she and her partner still needed to make am artificial personality, but at least that would be the fun part. [i]Damn[/i] she thought, she'd programmed simple house robots before, but this droid with the task of healing was a completely different ball field. Exhausted, she removed her ski goggles from her eyes and got up from the chair to stretch. She reached over to the speaker and turned down the music a bit before walking over to the droid, it still needed to be wiped of it's combat interfaces and stripped a bit to make room for the tools and equipment. [i]After that a paint job of white and red would add a nice aesthetic touch[/i] she thought. She took s step and heard something metallic get knocked on the floor. She looked and only then did she notice all the empty cans of sweet tea scattered across the floor. [i]How much have I drunk?[/i]Her client would probably disapprove of the mess she's beginning to make in the apartment. "I'll pick them up later" she told herself. In the mean time she got her coat and headed out a bit, a box of pizza sounded really good top her right about now. ((Waiting for Evo or robot))

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        • [b]faith heads to the temple[/b]

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        • [b]Evan walks to the Temples of Kiber.[/b] Let's see what this is all about.

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          • [b]Sam walks into the footpits[/b]

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            • Hickory, it would seem you have discovered the magic of Soffish.

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            • Edited by Ex PI: 8/2/2015 2:05:15 PM
              [b]Medical Wing, Overwatch Central Command Complex. (The Triple C)[/b] [u]Location: Unknown.[/u] The silence of a surgery theater is broken by the rush of doctors, nurses, and stretcher-bearers. Sitting on the observation deck are two black-coated figures, who observe the proceedings with silent but tangible worries. A man is laid on the table, comatose. His injures are extensive. Bullet wounds, a broken right leg, a dozen stab wounds, and shock from blood loss. The head surgeon speaks quickly to his assistants as they work. [b]This was the one who jumped on the Potential. Looks like we can reset that leg pretty easy. Smithers, work on pulling those bullets out.[/b] A surgeon-attendant with a metal disk in hand waves it over the bullet wounds. There is the hard clank of metal on metal as the electromagnetic device pulls the bullets out of their cocoons of ruined flesh. An osteospecialist injects a quarter-liter of nano-mechanical repair systems into the man's leg. Another doctor checks the stab wounds for sepsis and fragmentation, then stitches them shut. Their work finished, they wheel the man out of the theater and into the observation section. The figures on the observation deck silently follow.

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            • Edited by HickoryHamMike: 8/2/2015 5:26:05 AM
              [b]Ashley ((a character of Shadow Warrior's)) has been killed by a fatal blow to the head with a baseball bat in the Pits. This marks the first Cyberpunk to die at the hands of the OP's control over NPCs. You [i]can[/i] die. [/b]

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              • Edited by DesertX963: 8/2/2015 5:54:44 AM
                [b]Character: Evelyn "Evie" Okura[/b] [b]Location: Centra, Cedyetica[/b] [b]Jae takes off in search of a makeshift hideout we can use. I walk down the streets of Cedyetica, laying low was priority, and this neon-light paneled, nanosuit of mine wasn't quite helping.[/b] [b]I turn to look at the main Holographic billboard.[/b] "Kai Okura has been found. After 2 days of searching we're glad to inform the public of his whereabouts. Mr. Okura claims he was just lost in a recent hunting expedition to Rosskaya's famous Tundra". [b]I gasp.[/b] [i]Some hunting expedition, huh Dad..?[/i], I say in my head. [b]I continue walking down the streets admiring its architecture.[/b] [b](Open)[/b]

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                • Edited by HickoryHamMike: 8/2/2015 5:14:40 AM
                  [b]HUNTING CRANE REWARDS:[/b] [b][i]After a long battle between Crane, the Hunters, the Overwatch, and the Mafia, Crane's life has finally come to a climactic end. But that doesn't mean he'll live another one... Jack is frustrated at the high body count of his men, but he still rewards you for killing that damned agent.[/i][/b] [b]Sasüune:[/b] x2 Vortex Grenades - [b]Shift:[/b] Triple Tap - [b]Victor:[/b] Aimboy 7000 - [b]Etana:[/b] Tactical Flamethrower - [b]Zhackie:[/b] Gravity Skates - [b]Cayde:[/b] x2 Frag Grenades - [b]Jacque:[/b] x6 Uranium Slugs

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                  • Wth have I found, and I thought I was a nerd

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                  • [b]Shift, after an encounter with Kai and his sisters, heads back to Gold Base, and goes to sleep.[/b]

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                    • [b]walks around the roof tops of crntra[/b]

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                      • [b]I put out an invitation for a hacker to help me with my robot[/b]

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                        • The [b]Paranorm Housing[/b] Business has opened.

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                        • [b]I sit in The Workshop, bandaged up, having healed from most of my injuries. I look at the my Tac-Pad, looking over the news reports in Rosskaya.[/b]

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                          • Edited by Ex PI: 8/2/2015 4:23:12 AM
                            [b]HUNTING CRANE: FINALE.[/b] [b]Crane fires off several shots before Sasüune, appears at the other end of the roof. The Hunter snaps his fingers and Crane's right leg breaks. Victor, stumbling about and nearly blind from pain, manages to land a throwing knife in the Agent's back. And to top it off, [ ] de-cloaks and leaps onto Crane's back, stabbing him. The two roll out of sight of the other Hunters.[/b] [b]Crane collapses as [ ] strides towards him.[/b] [i]This is the way it has to be, Potential. Don't beat yourself up over it. [/i] [b]The cloaked figure leans on a wall and watches.[/b] [u]I'm not going to, Crane. Believe me.[/u] [b]The agent stands. He pulls out a pistol from his holster and offers it handle-first to the Hunter. He also hands over a set of identity papers, a set of blank dog-tags, and several data drives. [i]Those will get you through the cordon outside. Good luck.[/i] [b]He salutes solemnly and stands back.[/b] [i]Finish it. Do it properly.[/i] [b][ ] raises the pistol.[/b] [b]A sudden whine pierces the air. A Mafia gunship rises above the pair and opens fire. Crane leaps atop [ ], shielding them as much as he can from the mini gun rounds that pour down on them.[/b] [i]GET DOWN![/i] [b]Crane is riddled with bullets, and a good dozen over-penetrate the Agent's armor, striking [ ] and the floor below the pair. The gunship suddenly explodes as an Overwatch missile bases hoses it down. [/b] [b]The badly wounded [ ] pushes Crane's inert body away as a large medical drone, marked with an Overwatch symbol, lands nearby. The bot quickly tends to the most serious of the Hunter's wounds. It proceeds to scan Crane's vitals.[/b] [b]He is dead.[/b] [b] [ ] stands up shakily, then pauses to kneel down and shut Crane's eyes. The Hunter slumps, unconscious from their wounds, and is carried away by the drone. The remaining members of the bounty team arrive seconds later, and find only a single corpse, drying out in the first light of dawn.[/b] [b] In the distance, [i]Taps[/i] begins to play.[/b] ((Don't forget to like, comment, and subscribe!))

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                            • Edited by Trashcan Jesus: 8/2/2015 3:19:02 AM
                              [i]In Rosskaya, a cloaked figure walks the streets, observing the people around him, watching them.[/i]

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                              • [b]HUNTING CRANE: Conclusion[/b] [i]Agent Crane has been tracked down to the roof of a massive building inside Sector-2. With 7 Hunters on his tail and an entire Mafia base just a block away, the Agent has nowhere to run. This will be his last battle.[/i] [u]Hunter Status.[/u] [b]All Hunters[/b]: Healthy.

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                                • [b]walks into the footpits[/b]

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                                  • I head into sector 2 hoping to find some lost cache of loot to make my journey worth it

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                                    • [i]before I do anything to save the city, I'll need a weapon,[/i] *walks to gun store* -Rillian

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                                      • [b][i]A new thread has been posted in the Group. [/i][/b]

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