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Edited by HickoryHamMike: 9/25/2015 10:49:51 PM
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Cyberpunk: An Open World RP

[b]CEDYETICA/CYBERPUNK RP INTRODUCTION: Welcome to Cedyetica, a southern city of Paranorm glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical Cyber-Police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] - [b]ROSSKAYA INTRODUCTION: Welcome to Rosskaya, a northern city of heavy product manufacturing in Paranorm that dwells rurally, though their red-haired people are heavily spirited and cultured. Snow flurries and falls over the land, with the residents dressed in furry snow jackets and thick boots to keep themselves warm. Cyber-Police still patrol the streets, though not in as many numbers as other cities, since crime is low here. Here, Cyborgs are seen by locals as holy beings, hailed in the Temples of Kiber, while Psions are seen as abominations of nature, publicly executed in the capital town of Clockmetal. [/b] - [b]TRYNT INTRODUCTION: Welcome to Trynt, an eastern city of Paranorm where immense nature and advanced technology comes together and the fairly wealthy live, dressed in bright and fancy clothing. Inventors and celebrities usually roam here, and nature is abound in the color green. The famous Bunderman River flows through the city like a vessel to the city's life. The culture of Trynt respects the past and preserves it in both the sprawling hallways of the monumental Joppling's Museum and the forests and fields surrounding the city. Though as fun and nice as the top layer of Trynt sounds, darker things, both criminal and governmental, grow underneath, some crimes more brutal than Cedyetica's, and the governmental projects more sinister...[/b] - [b]TETHYX INTRODUCTION: Welcome to Tethyx, a small nation built upon a large tropical island a few hundred miles off the coast of Paranorm. It's small society is abundant in tourism and vacation, which nearly hides the fact that the Overwatch is testing how well men and women with Cyberpunk abilities would fare serving in the Police Force here. This means that Cyberpunks are not automatically considered as criminals here, and they may roam freely with their abilities, as long as they don't use them for trouble. But expect Cyberpunks to be serving as the men of law here instead of Cyber-Police as the Overwatch undergo their "Police-Punk" operation. Aside from all of that, there are many places to go here in Tethyx, both suburban and wild. Architecture similar to Cedyetica's is built along the coastal cities, with tropical deserts and jungles spanning just behind them. And hidden among this land are remnants and ruins of long-gone civilizations which dwelled before the Age of Tech...[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death. ° [b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm. ((Idea by Desert/Kai)) ° [b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them. ° [b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin. [i]What feats do you possess alongside your powers?[/i] [b][u]Cyberpunk Feats ((Choose One)): [/u][/b] [b]Sharpshooter[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character. ° [b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character. ° [b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character. ° [b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character. ° [b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character. ° [b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142680269 [/spoiler] [b][u]Businesses ((run by me and admins)):[/u][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153355657/0/0/1[/spoiler] [u][b]Bounty Page:[/b] [/u] [spoiler]https://www.bungie.net/en/Forum/Post/156463825/0/0/1[/spoiler] [b][u]ALMANAC:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142161279 [/spoiler] [b][i][u]NOTICES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a tablet attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a firearm. You must purchase your own gun from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic! - All Classes who are caught not using their "fuel" ((in a Psion's case, KAP-8)) will be suspended from their character. - When the time comes, a Cyberpunk RPer will be able to acquire two Feats if they are frequently playing and devoted to the RP.

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  • [b]*The Russian Forces have broken through most of Rosskaya, and are moving into Clockmetal.*[/b]

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    • *akkar walks into gunz for funz.*

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    • Why can't this die?

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      • Edited by Master Chief: 7/31/2015 1:48:55 AM
        [b]*The Russian Forces have successfully taken over 50% of Rosskaya. We are drawing nearer to Clockmetal* [/b]

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      • Edited by bagelbro123: 7/30/2015 11:40:34 PM
        [b]I wake up, wondering where i am. I look around. I notice multiple things-im restrained, the room is small. Its rectangular. The walls, ceiling, and floor are all white. There is one single chair in the room(the one im restrained in) and then a man walks in the door. I cant tell who he is. Probably an Overwatch. The mask they put on me obscures my vision. He unstraps me and places one hand on my back. Leading me somewhere. I hear a door open and im walked inside. He shoves me into a seat. I touch as many things i can to see my surroundings. Then the door opens again. [/b] Take that mask off him. i dont understand why you people do that in the first place they are HUMANS. Not animals. Yeesh." [b]I feel hands around my head and then the mask comes off. A man in a black suit and tie, with shades welcomes me with a smile. Like we're "old friends" and that im not a prisoner. I notice the four armed Overwatch in the room. [/b] "You know who i am. If you dont, ill tell you. The Monarch. There. I told you. Now, down to business... Where is the headquarters of the Nouisaeculi?" [b]i think for a moment, and then i do something i hope works. I pretend to faint. Nothing happens. Until a guard walks up to me. I grab his pistol, kick him off me. I shoot him in the heart, shoot another in the corner of the room, roll under the table, I shoot the 3rd man, roll into where he was, shoot the last guard in the head. I stand up and aim my gun at the Monarchs head. I think for a moment... And then i remember: "Violence doesnt end violence. It extends it." I stand there for a few seconds. And then i slam the butt of my pistol into the side of his head. He falls unconscious. A guard kicks down the door, I shoot the guard in his heart before he can shoot me. I walk out the door, close it behind me, lock the door and shoot the system. He's jammed in there now. I continue to fight my way to the evidence room. When i get there, i grab my possessions and continue down the hallway.[/b] (Closed)

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        • [b]*The Russian Forces begin spreading throughout Rosskaya. Any opposers are crushed or shot*[/b]

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          • [b]HUNTING CRANE ENTRANCE RP:[/b] [b][i]Outside of Gold Base, a familiar airship descends from the gathering clouds over head and slows as they near the ground. A Playboy-like insignia is printed on a wing of the ship, a Jack Rabbit insignia. It finally hovers over the beach, still as its hull doors slide open to reveal none other than good old Ricardo standing inside, a Bulpa 25-25 in one arm. "Let's go get that mother-blam!-er Crane!" he shouts to the Hunters, beckoning them onto the ship. [/i][/b]

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            • Edited by bagelbro123: 7/30/2015 11:44:34 PM
              [b]the news in Cedyetica is major. Ive only been gone for....wait. How long was i out? Doesnt matter. I had something i needed to tell Nerevar..... I figured somethings out while in the Citadel. My answers and my life dont lie with the Nouisaeculi. They lie with Cedyetica. I summon my dradon and head to sector-2. [/b]

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              • Edited by Trashcan Jesus: 7/30/2015 10:10:59 PM
                [i]On the roofs of Clockmetal, a figure is seen atop a roof, checking his tac-pad. He bears intricate black and red armor, covered in gear designs, vines, and other almost metal-gothic designs. It appears to be a sort of exosuit, the abilities of which are unknown. A red cloak [spoiler]a solid one, not like the picture[/spoiler]flaps behind him as he looks out over the city. On his back is a claymore, the hilt of which appears more technologically advanced, yet still keeping in-tune to his metal-gothic styled armor. The figure scans the streets below, observing his surroundings. Pulling up his tac-pad, he scans the nearby area, listening in on the conversations of the civilians [/i] [spoiler]This is not connected to Venom Inc. The armor above is also closest to what I had in mind, with obvious differences. I'm using an OC, not Azrael.[/spoiler]

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                • [b]*Tanks, trucks, and soldiers begin moving into Rosskaya. Aircraft maintain air superiority, and Attack heli's watch for any assaults.* The Red Army has rooted itself into Rosskaya[/b]

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                • [b]*The Russian Ground Forces surround Rosskaya. Attack Helicopters and Fighters fly overhead*[/b] *Chevolek grabs a mic connected to loudspeakers on a truck* [b]Anyone who wishes to stand in our way, surrender, or prepare for your total annihilation.[/b] [spoiler]I'm not trying to be a bad guy.[/spoiler]

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                • Edited by Trashcan Jesus: 7/30/2015 8:38:38 PM
                  [i]Three MRAPs bearing the insignia of Venom Incorporated roll through the city of Clockmetal. Inside the second one, is a woman wearing a black suit and matching pumps. Her hair is back in a ponytail, an earpiece is situated in her ear. She has a briefcase on her lap, her tablet in her bag. Several soldiers are seated around her.[/i]

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                  • [b]Location: Rosskaya, Tundra[/b] [b]I slam my ice picks into the frozen over wall, and the ice breaks. I managed to hold onto my other one. I am near the edge, but suddenly the pick on the rock loosens as the ice cracks and breaks free, and I am sent to my impending doom[/b] [b]But suddenly a hand grabs my wrist and pulls me up. I am startled to see the figure.[/b] "Hello little brother", he says. "What do you want"? I asked without looking at him, but rather admiring the view of Rosskaya from the peak. "It was always your dream to climb these mountains", he says walking next to me. [b]His black hair was floating as if there was no gravity, due to his telekinesis. He hovered off the floor. He had a flame held in his palm to keep him warm. Like me, he also had his facemask due to the thin layer of oxygen up here. [/b] "What are you here for", I ask again impatiently. "These fools, worshipping these machine integrated humans. I could lift their whole city off the ground right now if I wanted to....I could destroy them, we could destroy them, and save our kind from being persecuted. He then uncloaks a Rosskayan man next to him beaten and crippled. "Please, I beg you...I was simply under ord-!" he said [b]before a a precision kinetic blade separated the man's head from his body, his head rolled on the floor, the body slumped down.[/b] "This one's been in charge of their guillotine, so I simply returned the favor", Malachi said making a tight fist. [b]The mans remains disintegrated.[/b] "They do not understand who the true gods are. Prometheus gave mankind the gift of fire, without it there would be no life. I intend to do the same. The gods may have overthrew us.....but we have grown stronger, waiting for the right time to strike", he says. [b]He gently puts his hand on my shoulder and we teleport away[/b] ((Closed))

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                    • [b]In the Cave.[/b] Alright, time to look for Crane.

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                      • Edited by bagelbro123: 7/30/2015 6:35:31 PM
                        SANDPIT (CRANE versus ZHACKIE) Agent Crane and Zhackie have teleported to the streets of tokyo town, and are now fighting to finish the duel

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                        • Edited by bagelbro123: 7/30/2015 9:22:59 PM
                          Ignore

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                        • Edited by bagelbro123: 7/30/2015 6:51:53 PM
                          SANDPIT EPILOGUE [spoiler]it was taking too long so we instead ended it[/spoiler] [b]After [ ] finishes fighting the synths and agents, she ducks into the final room. She's surprised to see the empty weapon racks. Why would anyone be interested in nothing. Then she spots the two weapons on a table. She picks one up and fires it. A beam of energy shoots out into the wall. Above her, a wounded dying Overwatch agent crawls too the entrance and drops a live frag down the hole. [ ] notices the man and quickly shoots him in the head. The frag rolls up to the wall against the water, and explodes. water begins pouring in. the lighthouse begins to flip and fall into the water. Then [ ] loses her footing and slips, hanging onto a table, the laser weapons fall into the water, never to be seen again. [ ] quickly reaches up and cranks her teleportation nob on her mask. She is immediately teleported back too Observatory-12. Where Winder (my pet Lemur) runs up to her. Most likely wondering where i am. Dodling gets up and looks confused. Wondering the same thing as Winder... Meanwhile, in the streets of Tokyo town, Zhackie and Crane settle their differences.[/b] REWARDS- ZHACKIE-200,000c ETANA-40,000c (deserting) [ ]-200,000c CRANE-160,000c (for being a big part, even if it was a bad part-an Overwatch agent trying to kill us, in the mission, also Etana's share was split up so what the heck)

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                          • Edited by Kain The Slain: 7/30/2015 6:49:07 PM
                            [b]sits on a roof top sharpening her sword[/b]

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                            • Jaque awaits silently in a bar for his next bounty.

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                            • [b]Victor waits at Gold base for the bounty to start[/b]

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                              • Crane disregards the bounty on his head, despite the worries of his team and superiors. He will deal with these Hunter trash himself, or die trying.

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                              • [b]I set a rally point for Gold Base.[/b] "Anyone up for the bounty?" [b]I sign up for the bounty[/b]

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                                • [b]Outside Sector-2...[/b] As a Mafia convoy rolls up to their hideout in Sector-2, a man steps out of a limousine, attended by several functionaries. As Jack Rabbit shakes hands with the local Mafia lieutenant, a series of shots ring out. The lieutenant slumps to the ground, as do two of Jack Rabbit's personal bodyguards. The Mafia boss is quickly moved inside as the hideout's guards fill the surrounding area with lead. After the firestorm, the guards sweep the area. Nearly half a mile away, on a stretch of abandoned L-train line overlooking their base, they find a pool of fresh blood, a slumped body wearing a long black coat, and a rifle. Suddenly, the trail runs cold. Investigation proves the body is nothing more than a Gold Jacket soldier, shot between the eyes and dressed in strange clothing. A medical scan shows he's been dead for nearly 15 hours. The rifle is empty, with only one spent cartridge in the chamber, and a freshly smoking barrel. But it doesn't have the mag size required to fire five shots so quickly, and it doesn't have the scope one would need to hit such a faraway target. So who would have dared to strike at the Mafia's heart, if not the Gold Jackets?

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                                  • [b]faith walks into the footpits[/b]

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                                    • [b]Cayde accepts the bounty.[/b]

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                                    • [b]Etana accepts the bounty[/b]

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