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Edited by HickoryHamMike: 9/25/2015 10:49:51 PM
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Cyberpunk: An Open World RP

[b]CEDYETICA/CYBERPUNK RP INTRODUCTION: Welcome to Cedyetica, a southern city of Paranorm glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical Cyber-Police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] - [b]ROSSKAYA INTRODUCTION: Welcome to Rosskaya, a northern city of heavy product manufacturing in Paranorm that dwells rurally, though their red-haired people are heavily spirited and cultured. Snow flurries and falls over the land, with the residents dressed in furry snow jackets and thick boots to keep themselves warm. Cyber-Police still patrol the streets, though not in as many numbers as other cities, since crime is low here. Here, Cyborgs are seen by locals as holy beings, hailed in the Temples of Kiber, while Psions are seen as abominations of nature, publicly executed in the capital town of Clockmetal. [/b] - [b]TRYNT INTRODUCTION: Welcome to Trynt, an eastern city of Paranorm where immense nature and advanced technology comes together and the fairly wealthy live, dressed in bright and fancy clothing. Inventors and celebrities usually roam here, and nature is abound in the color green. The famous Bunderman River flows through the city like a vessel to the city's life. The culture of Trynt respects the past and preserves it in both the sprawling hallways of the monumental Joppling's Museum and the forests and fields surrounding the city. Though as fun and nice as the top layer of Trynt sounds, darker things, both criminal and governmental, grow underneath, some crimes more brutal than Cedyetica's, and the governmental projects more sinister...[/b] - [b]TETHYX INTRODUCTION: Welcome to Tethyx, a small nation built upon a large tropical island a few hundred miles off the coast of Paranorm. It's small society is abundant in tourism and vacation, which nearly hides the fact that the Overwatch is testing how well men and women with Cyberpunk abilities would fare serving in the Police Force here. This means that Cyberpunks are not automatically considered as criminals here, and they may roam freely with their abilities, as long as they don't use them for trouble. But expect Cyberpunks to be serving as the men of law here instead of Cyber-Police as the Overwatch undergo their "Police-Punk" operation. Aside from all of that, there are many places to go here in Tethyx, both suburban and wild. Architecture similar to Cedyetica's is built along the coastal cities, with tropical deserts and jungles spanning just behind them. And hidden among this land are remnants and ruins of long-gone civilizations which dwelled before the Age of Tech...[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death. ° [b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm. ((Idea by Desert/Kai)) ° [b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them. ° [b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin. [i]What feats do you possess alongside your powers?[/i] [b][u]Cyberpunk Feats ((Choose One)): [/u][/b] [b]Sharpshooter[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character. ° [b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character. ° [b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character. ° [b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character. ° [b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character. ° [b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142680269 [/spoiler] [b][u]Businesses ((run by me and admins)):[/u][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153355657/0/0/1[/spoiler] [u][b]Bounty Page:[/b] [/u] [spoiler]https://www.bungie.net/en/Forum/Post/156463825/0/0/1[/spoiler] [b][u]ALMANAC:[/u][/b] [spoiler] https://www.bungie.net/en/Forum/Post/142161279 [/spoiler] [b][i][u]NOTICES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a tablet attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a firearm. You must purchase your own gun from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic! - All Classes who are caught not using their "fuel" ((in a Psion's case, KAP-8)) will be suspended from their character. - When the time comes, a Cyberpunk RPer will be able to acquire two Feats if they are frequently playing and devoted to the RP.

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  • If you want all around RP, you should join my RP group!

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    • Edited by DesertX963: 7/19/2015 4:05:26 AM
      LOCATION: Centra [b]I arrive at The Firm (building the middle) and wait for the cybers. I am dressed in a charcoal suit. Ready to give out their objective.[/b]

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      • Edited by Darkarrow: 7/19/2015 6:06:39 AM
        As I stand here I realize what i'm about to do is wrong, but I can't stand it anymore. *BANG*. His body drops to the ground as if he was weightless. She looks up at me in horror as if this was my fault. Well it isn't. *BANG*. Blood splatters onto my face, but I don't care. I put my gun in my pocket, then walk away as fast as I can to the car. I put the keys in the ignition then floor it. Never going back there again.

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        • Edited by Robot745: 7/19/2015 6:28:58 AM
          I park my bike out front of the gun shop, the rain is coming down heavy again, I pop the collar on my jacket and deactivate my helmet, it folds back and down and behind my ear (star lord style). I open the door, and a familiar ding as it swings open is comforting. I walk up to the counter... "I need rounds for this revolver, it's a custom rig but it should take .44 or .357, part of my modification." I draw it from a chest holster and gently lay it on the counter.

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          • *brink walks around the city*

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            • Edited by Astrodicle: 7/21/2015 9:56:23 PM
              I approach Cylak in my Nouisaeculi jet. The Nouisaeculi are the government in Cylak. Cylak is a vast citadel, filled with happy people and parks and grass and trees!!!! Ever since the Nouisaeculi overthrew the branch of the shadow-organisation that ran Cylak the city has become a prosperous heaven-on-Felghast. (((Closed)))

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              • I stand above Cedyetica Police headquarters. I jump onto a nearby building set Hellbringer to 'STUN' and shoot a window in the building. I jump in and quitely make my way to the files room. ((((Open))))) #data-whore

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                • I receive a call from a number i know all too well. Mom.

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                  • Edited by Astrodicle: 7/19/2015 7:33:11 AM
                    Nevermind i understand the almanac

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                  • [spoiler]Will there be new bounties soon?[/spoiler]

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                    • [b]Alright guys, this will be the narrative post for everyone doing the Anti-Synthesizer Bounty so you may interact with each other. Now find that Synth and kill it![/b]

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                      • Edited by Robot745: 7/19/2015 3:44:46 AM
                        The rain was falling hard in downtown as I kicked out the stand on my new chopper, I did a quick check of my firearm and began walking to my old apartment, I was still wearing my Lost Souls jacket, but the emblem had been ritually torn off. My helmet, also courtesy of my days in the Lost Souls fed my Tac-Pad data to a HUD. It sensed no abnormal readings in the apartment other than those it recognized. Old man Willis was sitting by the door as usual. "Allen....thank god...we heard you died!" "You know it takes a lot more than that to bring me down, I'm sorry I've put you at risk of the Diablo's wrath by coming back here but I need to get to my safe (I needed to retrieve my custom revolver)...has anyone been here recently asking about me?"

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                        • Edited by DesertX963: 7/18/2015 11:12:02 PM
                          LOCATION: Centra, Penthouse [b]I check my mail to see I've received pay from the firm. I then hear the phone. [/b] "Kai it's Max, we need a secure shipment of some important files from the DA's office. Find some kids off the street to ensure the delivery is secure and they'll get paid if they can get it there in one piece." "I can do it myself," I tell him. "No you can't be 50 feet near the case files. District rules." [b]I sigh and drop the objective in the Jobs portion on the TACPAD[/b] ((OPEN)) [b]Objective: If you accept this task, type ACCEPT. Meet me at the entrance of the firm in Centra. Further instructions will be given when we meet.[/b] [spoiler]Around 3-4 Punks/Cybers are needed[/spoiler]

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                          • *Brink signs up for Data Whore bounty*

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                          • *gunfire starts between the AIMC APC nd the "unusual red marked drones*

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                            • Harrow sets of to a place called 'the firm' to complete some exchange.

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                            • Edited by m0nster630: 7/19/2015 12:33:01 PM
                              [b]Ignore this comment.[/b]

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                            • *A cloaked figure walks along the rooftops in Sector-2, checking its Pad for any available bounties*

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                              • OPs Mother climbs out of the sewers fresh off the surgery table with his latest bionic enhancements

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                                • Edited by m0nster630: 7/18/2015 11:44:01 PM
                                  [spoiler]Alright, can you start me somewhere, Hickory? I want to try and get some [i]Ultra Rare[/i] loot. [/spoiler]

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                                  • *jester bursts through the doors of "gunz n funz" in centra with a smile on his face like its Christmas. he looks right at the person working and says.* "I need ammo for my pinn-7 and a silencer, and id like to buy a compact '24 and a steel katana. is it possible to get a knuckle guard for the katana as well?"

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                                    • [spoiler]Finally finished drawing my gun!!!! We finally have a visual on her.[/spoiler]

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                                      • Start me somewhere OP!

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                                      • [b]I look around Warehouse and find a hidden panick room under a crate.[/b] You know, this place ain't half bad. It can hold my Dradon, and all my supplies. I'll call it, "The Workshop". [b]Looks at Tac-Pad and sees Bounty.[/b] Dammit. I forgot I was on a Bounty. Do I have time to steal it? Hmm....

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                                        • Edited by m0nster630: 7/18/2015 7:25:51 PM
                                          [b]Shift walks around downtown, looking for some action.[/b] [spoiler]Plus, I want to try out that ultra rare loot perk.[/spoiler] ((Open))

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                                          • [b]This is the post for all Hunters battling the Synth on Anti-Synthesizer.[/b]

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