The perk on it made it seem as if it were exotic. Now, it's more on the level of Bad Juju. Where each time it reloaded, it drew from the reserve ammo.
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That's fine and dandy but it's a sniper. Specially a boss killing sniper. The Nerf almost defeats the purpose of using the weapon.
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It has an ammo increase, which still makes it valuable. Combine that with any ammo increase perk, and you have about 25 rounds in a single clip.
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It still has the potential largest magazine size at 18 rounds. It's not infinite.
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That is true but now I do not see a point in white nail since I will be losing the bullets either way. Also more times than not you will not have all 18 bullets ready to fire.
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A legendary weapon, in my opinion, should not be a trump card, but rather a card that suits your playing style. Find a sniper that suits your playing style, instead of finding one where you can kill something in under 30 seconds if they move slowly.
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Does Bad Juju really do that? I never noticed.
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Yeah, but since the ammo pool is so large, you only really notice (if at all) on juggler missions.
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Edited by WitlessDragoon: 7/17/2015 4:25:21 AMThey could just.....make it exotic...then we have the perk and it takes an exotic slot...making a sacrifice for an awesome weapon...problem solved..
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