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#feedback

7/17/2015 4:44:14 AM
15

Weapons Tuning from a PvE Perspective (Open Letter to Bungie)

Hi again, Bungie, I'm very disappointed with the announced weapons tuning for 2.0. Although you had the nice graphs and stuff, with the exception of gjallarhorn, everything you've done appears to be tunings to stop the complaints coming from the PvP section of your game. Either way, it doesn't make me want to play the game. I am an avid handgun user in all my games. I was nervous about the last rebalancing but my hand gunskill made me survive. But this one means there is no skill that will overcome what you're doing. The hand cannon ammo only went up as you got higher quality guns and only then did they become a viable weapon. Now, they will no longer. I have been reading the forums for a while now, moderate participation, and I can see that each and every tuning you did is as a result of the complaints. Besides gjallarhorn, these complaints flow from PvP. I was given a snarky reply to a suggestion earlier, stating that Destiny is a PvP game and to want a PvE experience is lame. Perhaps they are right? It appears your developers thinks so. Besides the exclusion to fireteams which they *hope* will be solved by making gjallarhorn less desirable, there was no problem in PvE with weapons at all. To quell the complaints, the PvE players will be needlessly affected, when all they were trying to do was have what fun they could with the limited contend. PvE players weren't crying "why oh why isn't the scout rifle as good as the hand cannon??" I have two friends who love the scout rifle. I love the hand cannon. We are all PvE players. No one had a problem. It is very easy to see why these changes may be disappointing to the PvE player. I truly hope you reconsider this because the gun play is the main reason the PvE players come back and grind this game. Please, please think about this before you arbitrarily change things for one set of players. p.s. I would expect the same treatment for changes to the game for PvE that consequently affected innocent PvP players - you have two separate environments and trying to cater to either one is a problem. This, above all things, will affect the longevity of your game. Sincerely, <3

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