This ^ We will now be required to survive in the boss environment for longer rather than just burning them to the ground in seconds. Having to survive mechanics and ads is a big part of how these fights are designed, so when we burn to the ground in seconds we're skipping the hardest part of the entire fight.
Ex: nuking Skolas when the second set of mines start to avoid dismantling the mines with ads around.
That'll become more difficult to shit like that, which is good.
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Then they need better mechanics instead of adds. Dodging adds and focusing on timing just makes things longer find better more interesting ways to make the game challenging. However that will probably exclude even more players....
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Good I hope the players that can't hang with a challenge get excluded. They're where all he problems come from.
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That just means less money for bungie though the trend in gaming accessibility over challenge especially in anything MMO like a minority don't like it but that's the industry today