thorn: range nerf alone would have sufficed. losing a ranged fight to a handcannon while using a scout rifle never made sense to me. was never about the DoT. lackluster in pve for me
ice breaker: silly, just downright silly. pve nerf. the odd thing is that i only use this weapon for: juggler (or invective), solar burn (maybe, chances are bh) and vog oracles with my scout rifle. do they intend for me to stop using it altogether?
black hammer: this one i can see, it was kinda op (and yet still limited in it's use). total pve nerf. hell if you got 3 headshots in pvp then you deserve your entire ammo to be recharged, a medal and in game text to all players in the match saying you just did so.
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Edited by omniseed: 7/19/2015 2:56:34 PMWell sometimes the other player just does a better job at shooting and moving, but I agree that the non-range handy nerfs were unacceptable. As far as BH, taking the entire point of the weapon away (legendary, higher short term DPS alternative to Icebreaker with a similar ammo-independent design focus) by turning White Nail into a reload perk is moronic. If they wanted to change it, the fix should have been to increase reserves above twenty rounds, and then add a short cooldown [b]or[/b] make White Nail take [b]one[/b] round from reserves to reload the rifle.