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originally posted in: Cyberpunk: An Open World RP
7/18/2015 1:32:20 PM
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[quote][b]Welcome to Cedyetica, a city glowing with faulty holograms and shadowed by tall, menacing skyscrapers. Mechanical police droids scour the rainy city streets in search of cyber-junkies who drain illegal stimulants found inside of the Internet for their pleasure, while life-like "Synth" androids roam in the living civilian crowd, their human minds serving as hidden eyes of the Monarch, the mysterious governing figure of Cedyetica. Roving biker gangs race daringly down busy roads in heavy competition, while you, a "Cyberpunk" man or woman with strange abilities bestowed upon you by mysterious implantations or drugs given to you by a mysterious source, walk and drive among the Cedyetican crowd as if one of them, your dangerous powers concealed under your skin, hidden.[/b] [i]Now tell Us, what are these powers you posess?[/i] [b][u]Cyberpunk Classes ((Choose One)):[/u][/b] [b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data can also make the Power Glove a menacing tool in combat, enough data creating a "super punch" or a laser that shoots from your palm. ° [b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional applications to the Cyborg class can be purchased at Cyber-Mercs. ° [b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches and nausea, and possibly death. ((To create your Cyberpunk character, go here: https://www.bungie.net/en/Forum/Post/137891547/0/0/1 )) [b][u]Map:[/u][/b] [spoiler] [b]Tokyo Town:[/b] A small town inspired by the culture and architecture of Japan. Bright colors and marvelous mechanical inventions are abound, as well as exotic and strange foods and residents. [b]Centra:[/b] The "main zone" of Cedyetica, a busy populous fills the busy streets here, as well as various businesses, which are found in the skyscrapers and smaller buildings of Centra. Trains slide along rails which trail through the air above Centra, leading people to their occupations. Some Cyber-Mercs and cyber-junkies dwell in the alleys here too. [b]Neo-Centra:[/b] The nexus of the richest men and women of Cedyetica, not a sign of poverty to be found. Also known as "The White City" because of the town's main color scheme being white, a good color to match the sleek, smooth and slick architecture and blossom tree gardens found in there. There are no Cyber-Police serving as security here, only Synths who pose as regular people of wealth who resides there. If there is trouble in Neo-Centra, the Synths are sure to silence it. [b]Downtown:[/b] The darker region of Cedyetica, equally populated by criminals and the Cyber-Police who hunt them down. The architecture is poor and run down, and trash skitters across the abandoned roads in which the Police march. Only trouble is found here. [b]The Sewers:[/b] Known as the "Cedyetica Underground," home to the biggest mafias and drug groups in Cedyetica. Small shanty towns are built along pipelines and subterranean reservoirs which sewage floods through, and dangerous people roam through them, consuming illegal materials and arming weapons which could be used against the others living with them. [b]Oasis:[/b] A colossal garden grown by the architects of Cedyetica, rbarrem of business or crime: only peace and quiet. Towering trees as tall the the Centra skyscrapers loom over ferns and wooden houses scattered through the forest. Wise people reside in Oasis, and are willing to share their wise words with visitors. [b]The Coast:[/b] Cedyetica was born on the edge of its continent, so on the outer edges of the city, a foggy ocean stretches for miles ahead. The coast is only home to animals, boatsmen, and lighthouse owners, so if you want to come here to relax, that's exactly what you should do: this place is the right one for that. [b]Sector-2:[/b] On the outskirts of Cedyetica, a long forgotten area of the city lies, dilapidated and overgrown by plant life from a classified origin. This place was the first area of construction for the city of Cedyetica, the original Centra, but now a mysterious mini-apocalypse has struck the place, and it has been long shut off from society, deep in the wilderness of the Cedyetican continent. People still live there, believe it or not, but they have changed... evolved into something horrible. [/spoiler] [b][u]Cedyetican Business ((run by me)):[/u][/b] [b]Cyber-Mercs:[/b] Can install additional mechanisms into Cyborgs and give information on their abilities. [b]Cyber-Junkies:[/b] Can sell KAP-8 pills to Psions and data-chips to Hackers. [b]Gunz For Funz:[/b] Can sell weapons of various types to the public. Shops are heavily guarded by Cyber-Police. [b]Motorheads:[/b] Can sell vehicles and vehicular clothing. [b]Regular Back Alley Clinic:[/b] Can heal wounds and provide medicinal supplies. [b]Pinkerton LTD:[/b] A detective office that can give information and suggestions on mysteries, people, and locations. You may roam Cedyetica as a Cyber-Punk, Floodians, as freely as a bird. Have fun. [b]Jack Rabbit Bounties:[/b] -[i]Data-Whore[/i]: The Rabbits are running low on data. Ain't that a first? Hackers have been... Ya know what they've been doing. Just go get some data for us. Doesn't matter where from, just bring it to us. [u]Hunters:[/u] Jester • -[i]Anti-Synthesizer[/i]: We've gotten word of a Synth roaming the Sewers, killing everyone in his path. He could be a threat to our men, so snuff him out, would you? [u]Hunters:[/u] OP's Mother/Stephenson/Kyler [b][u]ALMANAC:[/u][/b] [spoiler] [b]NPCs:[/b] Cyber-Police Droid/Kriksboc-19/Carbon-fiber triple-weave suits - Gear Boy/Metal Pipes/Biking outfits - Mafia Goon/Any weapon/Usually black suits, like overcoats and trenchcoats - Synth/Kinetic or cybernetic abilities/Civilian clothing - Police Synth/Kinetic or cybernetic abilities/Polymer armor - ISO-141, Jax ((Unique))/Kinetic abilities/Trench-coat - Sector-2 Mutant/Claws, teeth/Naked, ragged clothes - Belekin Husket, The Man ((Unique))/Undhime/Cybernetic armor made up of polymer and carbon-fiber [b]Weapons:[/b] Kriksboc-19/Rifle/Full-Auto/.9mms - Pinn-7/Pistol/Semi-Auto/.5mms - Red Katana ((Unique))/Sword - Salazar's Katana ((Unique))/Sword - FN4/Pistol/Semi-Auto/.5mms - Jester's Glove ((Unique))/Power Gauntlet - M-26 Carbine/Rifle/Semi-Auto/.9mms - PR-X5/Pistol/Full-Auto/.5mms - Skyranger/Sniper/Bolt-Action/.12mms - CK-12 Serrated Knife/Knife - Steel Katana/Sword - T-29 Quantum/Revolver/Hammer-Action/.357 Slugs - Taser Staff/Staff - Ashwinder ((Unique))/Shotgun/Semi-Auto/Buck Slugs - Type-14/Submachine Gun/Full-Auto/.5mms - LaDuce-9/Pistol/Semi-Auto/.9mms - Plasma Sword/Sword - Serrated Taser Whip/Whip - BRD-3 Combat Glaive/Glaive - Broadsider ((Unique))/Pistol/Semi-Auto/Any - Undhime ((Unique))/Sword - Mouschi-357/Revolver/Semi-Auto/.357s - Bulpa 25-25/Rifle/Burst-Fire/.9mms - BRAS-54/Shotgun/Pump-Action/Buck Slugs, Scatter Shells - Compact '24/Bow/Load/Arrows - CB-Viper/Crossbow/Load/CB Bolts - Claymore of Lupis ((Unique))/Sword - Serata BEPC-200 Rail Gun ((Unique))/Laser Cannon/Load/IEP Batteries [b]Vehicles:[/b] Dradon PMB-7 Assault Special/Motorcycle/120 mph/.12mm turret-cannons [/spoiler] [b][i][u]UPDATES:[/u][/i][/b] -All residents of Cedyetica are equipped with a Tac-Pad, a device attached to the underside of their forearm which informs them on their money, life status, and communications. It operates like a large iPod. -The "[b]Gunz For Funz[/b]" Business has opened in Cedyetica. -The [b][u]Almanac[/u][/b] has been added to the main page, describing NPCs and known weapons found by RPers. -Every Cyberpunk starts with 1,000 Credits, currency, and will pay Businesses by using their Tac-Pad to find the seller's payment network and pay Credits over that network. -No Cyberpunk begins with a weapon. You must purchase your combat gear from a Gunz For Funz! -If you scan the city from a tall building, you can see every Business available in the area, enabling you to automatically enter any of them. - [b]Jack Rabbit Bounties[/b] have been added to the main page, dirty deeds that the infamous mafia leader Jack Rabbit wants Cyberpunks to deal with. Can be picked up by any and all Cyberpunks. New bounties will be added most likely daily. -[b]Neo-Centra[/b] has been added to the Map. -The [b]Motorheads[/b] Business has opened in Cedyetica, thus creating a Vehicle database in the Almanac. - The [b]Regular Back Alley Clinic[/b] Business has opened in Cedyetica. - The [b]Pinkerton LTD[/b] Business has opened in Cedyetica. -[b]Sector-2[/b] has been added to the Map. NOTICE: Join The Cyberpunk Roleplayers group to give me ideas on the next updates, lore, and everything else Cyberpunk! Also, you can get a free code into the Black Market and surf the list of gear others sell that are quite tactically advanced and exotic![/quote] Pew pew
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