...I don't think you're understanding my point. And I really don't feel like trying to reiterate it to make it any clearer. I'm really only saying that I'm not familiar with countering blink shotgunning with jump. It's said to be viable. I'm simply hoping so. I wasn't arguing for a nerf of shotguns because that's already happening as it is. And yes, that poses a problem in PvE. Please don't treat me like I've never done Prison of Elders before. I'm aware of the enemies' ability to tank hits and overkill in return.
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Oh, countering a blink with jump is viable move. I approve of the tactic. When you blink, you're blind. When you come out of it, you have to reorient yourself and reacquire your target. Since you're in the air, that normally involves looking down. If the target is somewhere unexpected, such as above them, the would be target has the drop on them. I haven't actually seen somebody try to abuse blink like that. Where you wind up isn't an exact science. At best, it's a high risk, high reward play. But I hear it does happen. It is awfully handy for getting past chokepoints and ambushes, though. Or getting yourself out of trouble. (Getting into it, too. Like I said, you're jumping blind.)
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From my experience, which isn't a whole lot, mind you, you blink forward or upwards. Blindly. Some people have it down to a science, and they're dangerous thus with a shotgun, others like me, kinda just blink everywhere. Again, blindly.