A re-read of "Weapon Tuning 2.0" - Retroactive Nerfs to ALL Year One Weapons
Does anyone else find the following paragraph extremely disturbing (especially the last sentence)?
[quote][b]Stat Perk Tuning Pass[/b]
The initial set of stat perks that have been on weapons since launch (Send It, Hammer Forged, Field Scout, Perfect Balance, etc.) all granted a pretty huge increase to their targeted stat. Not only did they spike their stat, but they never asked the player to make a meaningful trade-off for it on the weapon. [b][i][u]We have gone back to all of these stat perks and reduced the amount that they buff your weapon stat, and this change was made retroactively against all year one weapon talent grids[/u][/i][/b] (empahsis my own). [/quote]
I didn't catch this somewhat hidden piece of vital information the first time I read through the aforementioned update, but now that I realize what this means, I am even more disappointed and frustrated with what is to come.
Thoughts? Concerns? I'd like to hear what the Community has to say about the above. Did you realize the gravity of this paragraph when you read through this particular update?
Thanks in advance for all comments.
Cheers.
#Feedback #Weapons #SaveGjallarhorn
Bungievision's ultimate objective is to Force a game play style. To try to justify the mindless, pointless grind they built into this game. They also need to try to negate the failure of this gaming abortions first year. Th Bungie that built Halo is dead. This corrupted version has really embraced Activision and has built this game to suck every dollar from gamer's wallets.
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