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#feedback

Edited by Cozmo_BNG: 11/5/2016 8:37:22 PM
20190

Community Wish List (old)

Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b]. Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list. Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for. [quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post. [b]This list is not in any order whatsoever.[/b] [b]Here are the most frequent community wishes for Destiny:[/b] -Transmogrification -Gun Skins -Guardian Facial Hair -Vault Sorting Options -Crucible Map Voting -Expanding Faction Interaction -Aim Assist Toggle Option -Rotating Stock on Tower Vendors -Additional Matchmaking Options -Material Stack Size Increase -Player Trading -Additional Guardian Customization Options -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -Easier way to use ammo synthesis -Hardcore playlist with no supers and limited equip -Firing range added to the Tower -Ability to assign emotes to other slots -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Add all Strikes to Heroic Vanguard and Nightfall playlist -Monthly PVE event like Iron Banner -Swords only gametype -Kiosks for Raid gear -Increase in ammo reserves for PVE -Strike map voting -Bring back Sparrow Racing League -Make Class Items cosmetic only -Make Wormspore purchasable [/quote] [quote][b]Wishlist Items added to the Game[/b] -Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i] -Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i] -In Game Clan Roster - [i]Added in Update 2.4.0[/i] -Private Crucible Matches - [i]Added in Update 2.4.0[/i] -Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i] -Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i] -Improvements to Raid rewards - [i]Added in Update 2.2.0[/i] -Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i] -Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i] -Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i] -Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i] -More Ghost Skins - [i]Added in Update 2.0.0[/i] -Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items) -Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote] Watch this space for updates, and keep talking to us about Destiny.

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  • Please move gunsmith packages to the missions section so it won't take up weapon slots

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  • Bring back combined arms and add rift to mayhem

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  • Open at your own risk.[spoiler]These are some ideas for the next patch but I want to make the perfect list with ideas from the community! This list has been modified to work with the recent patch. If you didn't like something let me know! But it's all down to personal preference Titans -Melee range boost Sunbreakers. -Pressing your melee button will do a melee attack for hammer of sol but suncharge will upgrade it to an uber attack like it already is -Explosive pyre applies to grenade and melee but will do the same damage (so grenade does 170 it'll do another 170 damage) -Thermites get a damage buff (15% buff) -Firekeeper will allow grenade kills to make sunspots Strikers -Shoulder charge takes a another second to proc -Shoulder charge gives a agility boost, but minus one recovery Defenders. - There is a timer for the bubble (like golden gun, sunbreaker, etc) on the side but will still recharge. -Force barrier gives you a timer on how long it lasts for -Armor of light shields recharge while in the bubble -Blessing and weapons get a 5% buff to duration and effectiveness -The bubble will suppress any enemies inside Hunters Gunslinger. -Swarm grenade does more damage (about 20% more) -Gamblers dagger boosts strength -Undo the tripmine nerf Bladedancer. -super time increased (19 swings to 24) -Arcbolt grenade does more damage. -Flux grenade now has 4 rapid pulses of damage (about 30 damage per tick) along with the final explosion -Invisibility is enhanced -Showstopper will act like dark drinker instead is staying in one place -Fleet footed gives you an extra jump Nightstalkers. -Shadowshot's tether activation is decreased (1.5 to 1) -Vanish in Smoke bombs last 10 seconds with lockdown on -Marked targets will appear on allies radars and screen. Warlocks -Glide is faster -The Ram only affects voidwalkers armor Voidwalker. -Nova bomb damage to all enemies is increased by 7% -Nova bomb no longer damages you -Bloom explosions now do more bonus damage Sunsinger. -Solar wind is more effective -Solar grenades burn the target regardless of anything -Firebolts burn for 5 seconds -Radiance decreases melee cool down at the same rate as grenades. -Song of flame shows a ring of fire to show allies the effective range of it. -Radiant skin will give allies more armor -Max range of radiant skin and song of flame increased to 18 meters -Gift of the sun boosts helps to recharge your next grenade -Viking funeral grants a larger damage boost -Brimestone has a larger blast radius -Sunburst occurs 60% of the time Stormcallers. -Storm grenade does more damage and is more consistent -Arc web increased grenade damage -Stormcaller melee range is reduced -Stormtrance damage chaining range is reduced Weapons Autos -medium impact autos get a 4% damage boost. (Like Zhalo arch types) -Low rof get a 3% damage buff -Slight stability boosts on all autos except high rof -hip fire Reticle changed to a square -mag boost on all low rof autos (except Suros regime) Pulse rifles -Small increase in damage by roughly 2 or 4% to low and medium rof in order to compete with autos -Slightly decreased dps falloff -hip fire Reticle changed to a circular shape Scouts -Damage against ai is increased by 6% -Accuracy at close range is decreased while accuracy at long range is increased Hand cannons -Hip fire reticle changed to a circular pattern Snipers -When taking damage, snipers will flinch more -Movement speed while this weapon type is pulled out slows down walk speed -Aim assist is lowered by 30% on all legendary high impact snipers. Low impact stays the same -low impact types will get a mag boost Fusions -Can hit critical shots -blast pattern will always be in a circular pattern -Base dps is increased across the board by 3% -Reticle size decreased for more reliable shooting when hip fire is active -Reserve ammo boosted -Glass half full is available to all fusions Shotguns -Stability increased by 10 on all shotguns -reload increased by 15 on all shotguns. -Damage falloff is slightly decreased (like 2 or 1%) -Shot package brought back Sidearms -Increase in base damage -Hipe fire reticle changed to a square -added full auto as a perk to drop on a sidearm -Machine guns -Stabilty decrease on high impact machine guns -Range is slightly increased on fast firing machine guns Swords -Blocking will reduce even more damage Exotics (and legendaries) The chaperone -Range boost -Precision scaler increased Immobius -Hand loaded replaced with hammer forged. -Changed impact and rate of fire to medium impact and medium rate of fire Hereafter -Magazine boost (4 to 5) -Blinding effect is larger and procs faster Black spindle -Scope when ads changed to green instead of blue (to show its of hive origin) -Ammo reserves increased Pocket Infinity -Brought up to year two. -Mag boost (3 to 4) Sleeper simulant -Shots that hit enemies will bounce towards other enemies -Replaced injection mold with perfect balance -Replaced hip fire with surplus Hawkmoon (HAWKMOON!!!!) -Luck in the chamber bullets do a little more damage. (105 to 112) -Reserve ammo boosted (by about 25%) First curse -reload increase -Accuracy at longer ranges is more reliable -When the first curse perk is active, you gain a damage buff by 2% No time to explain -Muzzle flash decreased -Sight changed to the Strangers rifle sight Red death -Replaced snapshot with reinforced barrel. -Replaced unflinching win reactive reload Zhalo supercell -Lightning fx when aiming down sights is lowered (like bad juju was) -Chain lighting happens more often -Replaced braced frame with extended mag. -Stability boost to bring it up to 52 on the stability chart -Fabian strategy -Mag boost (40 to 58) -Stability boost (let's be honest it's needs some love) Hard light -Recoil bounce is reduced General -All year one vendor weapons and armor are available in year three -Legacy engrams from Xur cost less -Xurs loot table is based on your light. If you are 310 and above, then his loot will be 310. If not it will be 290 -Taken captains have a 10 second cool down until they throw another blinding bubble -Taken psions will multiply less -SRL returns -Twilight Garrison and Tarentella drop chances increased by 18% -Fast Rez armor drop chance reduced by about 19% -Damage over time fire bug fixed Perks: https://www.bungie.net/en/Forum/Post/208106233/0/0 Shoutout to that guy for making that list! You want to make the game better? You make buffs not nerfs! Let me know what you liked and didn't like! [/spoiler]

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  • Additional Guardian FACIAL customization options and ability to adjust character facial features.

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  • [url=https://www.bungie.net/en/Forums/Post/209224322]Please bump for new gametypes in the Crucible.[/url]

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  • Why isn't this pinned anymore? And also why hasn't it been updated in over a month?

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  • Add ability to set PS/XB Clan from the companion app. #companion

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  • Edited by Nillua: 7/28/2016 10:47:39 PM
    Make our ghosts more useful.

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  • Why is tower chat still not a thing?!?!, why is planet chat not a thing!?!?

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  • Cozmo! Any chance you can give tips on PVP in another forum?! I checked your stats and you seem very consistent!

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  • Cozmo, I'm a dedicated Xbox one player and would love this system exclusivity to stop with the PlayStation just cause they paid more to you guys, do you seriously want me to return my Xbox for a PS4 and buy Destiny again and level up again just to please Bungie? I want to literally throw money at the screen to buy Rise of Iron but I just can't pre order THAT TOO, I'll accept PS4 has exclusive armor and weapons, but DLC?! Really?! I can't give you money early for the game I love yet? What happened? When will Xbox players be able to pre order?

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    • No ability crucible mode - Just guns only

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    • [b]Dedicated Servers[/b]

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    • Bring back the nightfall flame

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      • Edited by VirtualRelic: 7/28/2016 2:08:30 PM
        Please make the Lighter, snappier scopes on snipers flinch a lot more then the heavier, slower scopes. Reduce the zoom on snipers a tad bit. Then snipers will be all good!

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        • https://www.bungie.net/en/Forum/Post/208029662/0/0/1

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        • The only wish list I have is this When making an expansion, let it make the game bigger not smaller TTK seemed to take away more than anything else, for me anyway Feels smaller than vanilla

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          • Have the app actually transfer to correct character, instead of transferring to the vault instead. It's doing my head in.

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          • Edited by Samus159: 7/28/2016 5:46:15 AM
            My two cents in this: more taken weapons and a taken sparrow to match the taken armour, sword, shotgun, ghost, and ship. At the very least, a taken version of the khovstov would be a fun way to upgrade the starting weapon

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          • Edited by A Tigerstorm: 7/30/2016 11:11:52 PM
            Open at your own risk.[spoiler]These are some ideas for the next patch but I want to make the perfect list with ideas from the community! This list has been modified to work with the recent patch. If you didn't like something let me know! But it's all down to personal preference Titans -Melee range boost Sunbreakers. -Pressing your melee button will do a melee attack for hammer of sol but suncharge will upgrade it to an uber attack like it already is -Explosive pyre applies to grenade and melee but will do the same damage (so grenade does 170 it'll do another 170 damage) -Thermites get a damage buff (15% buff) -Firekeeper will allow grenade kills to make sunspots Strikers -Shoulder charge takes a another second to proc -Shoulder charge gives a agility boost, but minus one recovery Defenders. - There is a timer for the bubble (like golden gun, sunbreaker, etc) on the side but will still recharge. -Force barrier gives you a timer on how long it lasts for -Armor of light shields recharge while in the bubble -Blessing and weapons get a 5% buff to duration and effectiveness -The bubble will suppress any enemies inside Hunters Gunslinger. -Swarm grenade does more damage (about 20% more) -Gamblers dagger boosts strength -Undo the tripmine nerf Bladedancer. -super time increased (19 swings to 24) -Arcbolt grenade does more damage. -Flux grenade now has 4 rapid pulses of damage (about 30 damage per tick) along with the final explosion -Invisibility is enhanced -Showstopper will act like dark drinker instead is staying in one place -Fleet footed gives you an extra jump Nightstalkers. -Shadowshot's tether activation is decreased (1.5 to 1) -Vanish in Smoke bombs last 10 seconds with lockdown on -Marked targets will appear on allies radars and screen. Warlocks -Glide is faster -The Ram only affects voidwalkers armor Voidwalker. -Nova bomb damage to all enemies is increased by 7% -Nova bomb no longer damages you -Bloom explosions now do more bonus damage Sunsinger. -Solar wind is more effective -Solar grenades burn the target regardless of anything -Firebolts burn for 5 seconds -Radiance decreases melee cool down at the same rate as grenades. -Song of flame shows a ring of fire to show allies the effective range of it. -Radiant skin will give allies more armor -Max range of radiant skin and song of flame increased to 18 meters -Gift of the sun boosts helps to recharge your next grenade -Viking funeral grants a larger damage boost -Brimestone has a larger blast radius -Sunburst occurs 60% of the time Stormcallers. -Storm grenade does more damage and is more consistent -Arc web increased grenade damage -Stormcaller melee range is reduced -Stormtrance damage chaining range is reduced Weapons Autos -medium impact autos get a 4% damage boost. (Like Zhalo arch types) -Low rof get a 3% damage buff -Slight stability boosts on all autos except high rof -hip fire Reticle changed to a square -mag boost on all low rof autos (except Suros regime) Pulse rifles -Small increase in damage by roughly 2 or 4% to low and medium rof in order to compete with autos -Slightly decreased dps falloff -hip fire Reticle changed to a circular shape Scouts -Damage against ai is increased by 6% -Accuracy at close range is decreased while accuracy at long range is increased Hand cannons -Hip fire reticle changed to a circular pattern Snipers -When taking damage, snipers will flinch more -Movement speed while this weapon type is pulled out slows down walk speed -Aim assist is lowered by 30% on all legendary high impact snipers. Low impact stays the same -low impact types will get a mag boost Fusions -Can hit critical shots -blast pattern will always be in a circular pattern -Base dps is increased across the board by 3% -Reticle size decreased for more reliable shooting when hip fire is active -Reserve ammo boosted -Glass half full is available to all fusions Shotguns -Stability increased by 10 on all shotguns -reload increased by 15 on all shotguns. -Damage falloff is slightly decreased (like 2 or 1%) -Shot package brought back Sidearms -Increase in base damage -Hipe fire reticle changed to a square -added full auto as a perk to drop on a sidearm -Machine guns -Stabilty decrease on high impact machine guns -Range is slightly increased on fast firing machine guns Swords -Blocking will reduce even more damage Exotics (and legendaries) The chaperone -Range boost -Precision scaler increased Immobius -Hand loaded replaced with hammer forged. -Changed impact and rate of fire to medium impact and medium rate of fire Hereafter -Magazine boost (4 to 5) -Blinding effect is larger and procs faster Black spindle -Scope when ads changed to green instead of blue (to show its of hive origin) -Ammo reserves increased Pocket Infinity -Brought up to year two. -Mag boost (3 to 4) Sleeper simulant -Shots that hit enemies will bounce towards other enemies -Replaced injection mold with perfect balance -Replaced hip fire with surplus Hawkmoon (HAWKMOON!!!!) -Luck in the chamber bullets do a little more damage. (105 to 112) -Reserve ammo boosted (by about 25%) First curse -reload increase -Accuracy at longer ranges is more reliable -When the first curse perk is active, you gain a damage buff by 2% No time to explain -Muzzle flash decreased -Sight changed to the Strangers rifle sight Red death -Replaced snapshot with reinforced barrel. -Replaced unflinching win reactive reload Zhalo supercell -Lightning fx when aiming down sights is lowered (like bad juju was) -Chain lighting happens more often -Replaced braced frame with extended mag. -Stability boost to bring it up to 52 on the stability chart -Fabian strategy -Mag boost (40 to 58) -Stability boost (let's be honest it's needs some love) Hard light -Recoil bounce is reduced General -All year one vendor weapons and armor are available in year three -Legacy engrams from Xur cost less -Xurs loot table is based on your light. If you are 310 and above, then his loot will be 310. If not it will be 290 -Taken captains have a 10 second cool down until they throw another blinding bubble -Taken psions will multiply less -SRL returns -Twilight Garrison and Tarentella drop chances increased by 18% -Fast Rez armor drop chance reduced by about 19% -Damage over time fire bug fixed Perks: https://www.bungie.net/en/Forum/Post/208106233/0/0 Shoutout to that guy for making that list! You want to make the game better? You make buffs not nerfs! Let me know what you liked and didn't like! [/spoiler]

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            • I think it would be cool if you could add spacebattles, clans Battles, space exploration more customization options characters and classes to choose from

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              • Reroll weapons like year 1, but to avoid abuse 40 legendary marks for primary, 50 for secondary and heavy. Just tired of grinding to change 1 perk on a weapon.

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                • Allow us to create our own shaders by using glimer or legendary marks.

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                • Edited by dayman: 7/20/2016 6:40:01 PM
                  Just had a thought, why not some radio stations on our ghost? Tune into a channel where its guardian chatter about local public events on patrol and their given area. Maybe different music stations. If anyone has any other radio station ideas, reply to this comment and hopefully Bungie likes it too. pull up ghost (normally up and down on the D-pad gives you modifiers) why not left and right for stations? The ghost can spin its body like a radio dial when you select your station.

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                  • Edited by Devasstator: 7/21/2016 2:22:43 AM
                    See Cosmo, this is the entire issue. You start a dialog and have a great list and then go silent for a month. If feedback is so critical, how come there isn't ANY communication for long periods of time. That's exactly why the community doesn't feel like there is much engagement or communication and don't feel like we actually have any involvement in anything.

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                  • Just off the top of my head, I'd like to know if there are any secrets still left in the Vault of Glass. I know this will get lost in the comments but it would be nice to have a confirmation. And if there is still something hidden in the Vault, what are we missing!

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