Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b].
Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list.
Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for.
[quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post.
[b]This list is not in any order whatsoever.[/b]
[b]Here are the most frequent community wishes for Destiny:[/b]
-Transmogrification
-Gun Skins
-Guardian Facial Hair
-Vault Sorting Options
-Crucible Map Voting
-Expanding Faction Interaction
-Aim Assist Toggle Option
-Rotating Stock on Tower Vendors
-Additional Matchmaking Options
-Material Stack Size Increase
-Player Trading
-Additional Guardian Customization Options
-Alternating Spawns During Trials of Osiris
-Add ability to dismantle items from postmaster
-Easier way to use ammo synthesis
-Hardcore playlist with no supers and limited equip
-Firing range added to the Tower
-Ability to assign emotes to other slots
-Higher difficulty for legacy Raids like Vault of Glass and Crota's End
-Add all Strikes to Heroic Vanguard and Nightfall playlist
-Monthly PVE event like Iron Banner
-Swords only gametype
-Kiosks for Raid gear
-Increase in ammo reserves for PVE
-Strike map voting
-Bring back Sparrow Racing League
-Make Class Items cosmetic only
-Make Wormspore purchasable
[/quote]
[quote][b]Wishlist Items added to the Game[/b]
-Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i]
-Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i]
-In Game Clan Roster - [i]Added in Update 2.4.0[/i]
-Private Crucible Matches - [i]Added in Update 2.4.0[/i]
-Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i]
-Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i]
-Improvements to Raid rewards - [i]Added in Update 2.2.0[/i]
-Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i]
-Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i]
-Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i]
-Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i]
-More Ghost Skins - [i]Added in Update 2.0.0[/i]
-Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items)
-Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote]
Watch this space for updates, and keep talking to us about Destiny.
-
TAKE OUT ROTATION IN trials. I hate it when the map changes after each match then you just can strategize as well and it's a big mayhem and no body knows what their doing. I'm not doing trials again until the maps don't change and the map stats the same.
-
Edited by A Tigerstorm: 4/23/2016 1:26:11 PMThese are some ideas for the next patch that I had. Titans -Melee range boost Sunbreakers. -Tracking is increased but at the cost of blast radius. -Sunspots should do a bit more damage. (Maybe 9% more?) -Pressing your melee button will do a melee attack for hammer or sol. But suncharge will make it an uber attack like it already is. -double check to make sure hammer of sol reduces incoming fire by 50%. -Reduce healing cool down from 3 seconds to 1.5 seconds -Explosive pyre applies to grenade and melee but will do the same damage (so grenade does 170 itll do another 170 damage) -Activation sound for hammer of sol is lowered Strikers -Flashbang will blind for 6 seconds -Transfusion applies to fist of havoc -Death from above can allow you to have a small circle before landing (like a halo 5 ground pounds) -Holding the jump button when you activate death from above will hold you in place until after 5 seconds. Defenders. -Bubble strength increased so for example it takes three golden gun shots to destroy it. -Super meter acts as a timer for bubbles (like golden gun, sunbreaker, etc) but still recharges. -Blessing and weapons get a 5% buff. -When activated, the Bubble will throw any nearby enemies away. - Enemies should be slowed when inside bubble. Hunters Gunslinger. -Deadeye can now hit criticals shots -Throwing knives that burn don't cancel burn of you hit a critical. -Swarm grenade does more damage -Golden guns damage fall off is increased by 5% -Projectiles have a bit of travel time (maybe 1 or 2 seconds before hitting something) -Golden guns damage is increased against AI by 15% -Scavenger works with heavy and is more effective. -Circle of life replaced with Circle of fire (getting a kill with throwing knife will create a small damage boost to your next knife) -Gamblers dagger boosts strength Bladedancer. -super time increased (19 swings to 24) -Flux grenade does more damage. -Arcbolt grenade does more damage. -Invisibility is enhanced -Hungering blade now applies to grenades but has a cool down of 1.5 seconds. -Encore now grants a bigger boost. -Super damage done against AI is increased by 14% -Activating arc blade with vanish on will turn you invisible instantly. Nightstalkers. -Shadowshot's tether activation is decreased (1.5 to 1) -Vanish in Smoke bombs last a little longer -Once you throw your grenade it will take 1 second before you can throw your smoke and vice versa -Blood bound transfers more damage to all tether targets. -Courage of the pack armor is increased by 16% from what it is now. -Marked targets will appear on allies radars and screen. Warlocks -Glide is faster -The Ram only affects voidwalkers armor Voidwalker. -Nova bomb damage to all enemies is increased by 7% -Bloom explosions now do more bonus damage -Life steal boosts recovery -Nova bomb receives a crosshair when used -Scatter grenades do more damage Sunsinger. -Solar wind is more effective -Solar grenades burn the target regardless of anything -Firebolts burn for only 5 seconds -Radiance decreases melee cool down at the same rate as grenades. -Song of flame shows a ring of fire to show allies the effective range of it. -Radiant skin will also give allies more armor -Gift of the sun boosts helps to recharge your next grenade Stormcallers. -Storm grenade is more accurate. -Amplitudes upgrade to make the melee go even larger is reduced by 3.5% -Ionic blink will be more forwards then upwards and limit jump height during super time Weapons Autos -medium impact autos get a 4% damage boost. (Like Zhalo arch types) -Slight stability boosts on all autos -hip fire Reticle changed to a square -mag boost on all low rof autos (except Suros regime) Pulse rifles -Small increase in damage by roughly 2 or 3% to compete with autos -Slightly decreased dps falloff -hip fire Reticle changed to a circular shape Scouts -Damage falloff slightly increased -Damage against ai is increased by 6% -Accuracy at close range is decreased while accuracy at long range is increased Hand cannons -Hip fire reticle changed to a circular pattern. -Slightly increased stability -Reserve ammo boosted Snipers -When taking damage, snipers will flinch more -Movement speed while this weapon type is pulled out slows down walk speed. -low impact types will get a mag boost Fusions -Bullet (or laser) travel speed increased. -Can hit critical shots -blast pattern will always be in a circular pattern -Base dps is increased across the board by 3% -Reticle size decreased for more reliable shooting when firing from the hip. -Stability will decrease blast spread -Range will increase the speed of the projectiles (not sure if it already does that) -Reserve ammo boosted Shotguns -Stability increased by 10 on all shotguns -reload increased by 15 on all shotguns. -Damage falloff is slightly decreased Sidearms -Increase in base damage -Hipe fire reticle changed to a square -added full auto as a perk to drop on a sidearm -Machine guns -Stabilty decrease on high impact machine guns -Range is slightly increased on fast firing machine guns Swords -Blocking will reduce even more damage Exotics (and legendaries) The chaperone -Range boost -Precision scaler increased -eagle sound is louder (if you don't know, hear the chap load fully and listen after it whips) Immobius -Hand loaded replaced with hammer forged. -Changed impact and rate of fire to medium impact and medium rate of fire No land beyond -Iron sights even more reliable -Flared mag well increases the time in between the shots Hereafter -Magazine boost (4 to 5) Black spindle -Scope when ads changed to green instead of blue (to show its of hive origin) -Ammo reserves increased Plan C -Increased stability when hip firing -Reload decreased Pocket Infinity -Brought up to year two. -Mag boost (3 to 4) Telestlo -Decreased reload -aftermath explosions do more damage Sleeper simulant -Rounds will have decreased dps falloff when final perk is unlocked -Shots that hit enemies will bounce towards towards other enemies -Replaced injection mold with perfect balance -Replaced hip fire with unflinching Thesan -Stability is slightly reduced Mida -Now have the option to choose in between high caliber rounds and full aim assist -Reload slightly decreased Jade rabbit -Slight reload decrease (it pains me to even say that) Hawkmoon (HAWKMOON!!!!) -Stability increased (maybe 10 or 15) to help land those headshots -Luck in the chamber bullets do a little more damage. (105 to 112) First curse -reload increase -Accuracy at longer ranges is more reliable No time to explain -Muzzle flash decreased -Sight changed to the Strangers rifle sight Bad juju -Send it replaced with hammer forged Red death -Replaced snapshot with reinforced barrel. -Replaced unflinching win reactive reload Zhalo supercell -Lightning fx when aiming down sights is lowered (like bad juju was) -Chain lighting happens more often -Replaced braced frame with extended mag. -Stability boost to bring it up to 63 on the stability chart -Fabian strategy -Mag boost (40 to 52) Hard light -Recoil bounce is reduced Dragons breath -Blast radius increased. -AOE fire from after blast is not affected General -Year one vendor weapons and armor (like shadow price) are able to be attained from strikes, crucible, and engrams -Legacy engrams from Xur cost less -Xurs loot table is based on your light. If you are 310 and above, then his loot will be 310. If not it will be 290 -Taken captains have a 10 second cool down until they throw another blinding bubble -Taken psions will multiply less -SRL returns -Twilight Garrison and Tarentella drop chances increased by 18% -Fast Rez armor drop chance reduced by about 19% I will never stop Bungie! I WILL NEVER GIVE UP!
-
Edited by Kugelblitz: 4/23/2016 10:55:45 AMThe other thing that came up that I thought was good: Add additional weapon perks on top of existing perks that add damage and impact multipliers [b]ONLY[/b] when killing minions of darkness. Another example would be more ammo perks that increase clip size and drop rate. All of these would benefit PvE without impacting PvP. Additionally, the weapons would still have the same base performance in both game modes.
-
I wish you people actually played this game. If you did, you would know your spawns are -blam!-ed on rift and control. Cap two points, wait 3/4 of the way to the other spawn, instant kill because your stupidity and gaming sequence doesn't allow spawns behind other teams. Makes for a very boring gameplay.
-
Can you ask the developers if they could buff the impact of all raid weapons? The Yasmin may need an additional impact buff on top of raid weapons. I think that would incentivize players to want to raid more. Because, the KF raid weapons would be powerful in comparison to normal legendaries, as it was in year 1(and should be).
-
[quote]Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list. Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for. [quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post. [b]This list is not in any order whatsoever.[/b] [b]Here are the most frequent community wishes for Destiny:[/b] -Transmogrification -Private Crucible Matches -Gun Skins -Guardian Facial Hair -Vault Sorting Options -Crucible Map Voting -Expanding Faction Interaction -Aim Assist Toggle Option -Rotating Stock on Tower Vendors -Additional Matchmaking Options -Weapon Rebalancing -Material Stack Size Increase -Player Trading -Additional Guardian Customization Options -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -Easier way to use ammo synthesis -Hardcore playlist with no supers and limited equip -Firing range added to the Tower -In Game Clan Roster -Ability to assign emotes to other slots -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Add all Strikes to Heroic Vanguard and Nightfall playlist -Monthly PVE event like Iron Banner -Swords only gametype -Kiosks for Raid gear -Increase in ammo reserves for PVE -Add more uses for Artifacts [/quote] [quote][b]Wishlist Items added to the Game[/b] -Improvements to Raid rewards - [i]Added in Update 2.2.0[/i] -Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i] -Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i] -Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i] -Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i] -More Ghost Skins - [i]Added in Update 2.0.0[/i] -Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items) -Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote] Watch this space for updates, and keep talking to us about Destiny.[/quote] Make the taken King free
-
Faction ghosts and sparrows
-
It would be pretty cool if we could select which Ghost voice to use DinkleBot Or NolanDroid
-
I love what bungie's been adding lately but a Nathan Barnatt dancing emote would really be icing on the cake ^^
-
I would really like a way to be able to get more exotic class items. (Cloak, mark,bond)
-
Equal ammo capacity for all secondaries and heavies. Also the benefit of added ammo on spawn and pickup when equipping legendary boots & legendary chest piece of the same ammo type. As of now this only works while equipping exotic with legendary and only for certain weapons
-
I'm sure you guys are aware that there are some cool looking Fallen guns that are only available through Varik's rank up packages. As i have feared, class items are possible rewards in the package. Why, you ask? Because you can also buy class items at Varik's vendors. Some might say it has higher light level. Sure it does, but after a getting few of them it will become annoying. If Variks actually rotate his stock like in year one, then this wouldn't be a problem. And so, Bungie, Please decrease or remove class items for varik's rank up packages, because some of us cannot play all day, and it's tedious to rank up Prison. And most importantly, I want to get my hands on that Fallen Sidearm!
-
I only want this. An apology from Bungie from lying to us all and selling us a incomplete game from day 1. Destiny to be 90% focused on PVE. Stop adding new to content to pvp. Put in game everything Bungie sold us on before release. Stop nerfing weapons and start buffing weapons. Bring back every weapon since day 1 to current day. Next 3 expansions to be free to make up for the Massive lie and cheat Destiny has been since day 1, and Updates do not count. Stop making game changes based on pvp. Make PvE and pvp completely separate logins. Give players a Real and in game Story. The Card outside of the game are a joke and should be put in game.
-
Transmogrification Turn Rare Armor and weapons to legendary Clan base. Like a place in the tower we pay for? Can view grimmoire cards and earn clan specific armor and weapons through 'clan' reputation which requires clan class items to be worn. Emblems customizable from B.NET.
-
Recognition for solo completion of challenge of elders.
-
Monty Python silly walk emote! I'd throw money at my screen for that.
-
Remove light level from class items and ghost shells and add a kiosk for them so we can collect all of them and equip any one we want without lowering our light level.
-
4th class finish the crest on the tower flags please
-
Can we have some sort of kiosk in the tower/reef for grimoire? I thought I'd bring it to this post since I've seen some about it in #Destiny.
-
Xûr has been selling Legacy Engrams for 7 months now and hasn't sold boots once. I'm missing ONE year 1 Exotic and I'd like to be able to complete my collection. Add those Engrams to his loot table. Doubles hasn't been an available Crucible mode since the Crimson Doubles event took place. As there's Grimoire score tied to Doubles wins, the mode should be permanently available.
-
A vendor in the Tower that could give your character new hairstyle, facial hair style and/or tattoo. More customization this way.
-
I'm sure you guys are aware that there are some cool looking Fallen guns that are only available through Varik's rank up packages. As i have feared, class items are possible rewards in the package. Why, you ask? Because you can also buy class items at Varik's vendors. Some might say it has higher light level. Sure it does, but after a getting few of them it will become annoying. If Variks actually rotate his stock like in year one, then this wouldn't be a problem. And so, Bungie, Please decrease or remove class items for varik's rank up packages, because some of us cannot play all day, and it's tedious to rank up Prison. And most importantly, I want to get my hands on that Fallen Sidearm!
-
can we get a way to get rid of primary synths i have crap ton of primary synths (478 to be exact) and they sit there taking up space, eventually take up too much space for other things. if there is all ready a way to get rid of these im not aware of that would be great but i cant think of any atm. we should be able to trade these with banshee for weapon parts of glimmer? just a way to get rid of them when we dont need them
-
Make a crucible Playlist that has no radar,basically make a hardcore mode ..radar sucks
-
Please remove the taken armor
-
SINCE DESTINY 2 ISN'T COMING OUT TILL NEXT YEAR I THOUGHT I'D BRING THIS BACK UP. LET ME KNOW WHAT YOU GUYS AND GIRLS THINK. LEAVE A BUMP OR A COMMENT ON YOUR FAVORITE SUBCLASS. Alright Destiny Community, I have thought of new Subclasses and elements and I want to know what you think. 1- Cryogenics (Ice) In the deepest of the Void you must learn to concentrate on the absence of Sol, Cryo; the absolute power of the deep is very, very, cold... Cryonaut (Titan) Cryomancer (Warlock) Cryogue (Hunter) 2- Geokinesis (Ground) The Guardians continue to grow with the light as the Traveler heals, thus bringing forth an arsenal of new light and hope. Terratanker (Titan) Geonaut (Warlock) Geoseeker (Hunter) 3- Photokinesis (Light) (Support Subclass) Before the power of the Arc, the Void, or the Sol. There was only Light and Darkness... Protector (Titan) Photonanaut (Warlock) Photon Specter (Hunter) TITAN SUBCLASS SUPERS: CRYONAUT- Cryonauts are a long forgotten group of mercenary Titans exiled to Europa, they believe they're are the strongest Titans of all others. Spear of Europa- Envelope yourself in Ice and summon the power of Europa. (Just like Hammer of Sol.) Perk 1- Create Black Ice spots when you activate your super and when Spears make impact, enemies get slowed movement and slowed ability recharge time when standing in a Black Ice spot. (Passive perk to grant you an overshield and Spear of Europa last longer when standing on a Black Ice spot.) Perk 2- Throw more and faster Spears by decreasing impact. (Another perk to give the Spears slight tracking.) Perk 3- A charging perk much like Suncharge using R1. (Passive perk to increase your reload speed and agility for a short time when enemies are felled by your ice, stacks up to 3 times.) TERRATANKER- A rare minority of Titans who have been out of the city since before the Collapse. Force of Gaia- Covers body in whatever surrounding land to become a hardened guardian of Earth, melee all that stand between you and survival. Perk 1- Major increase in melee damage and melee speed. (Passive perk to grant near by allies with an increase in reload and melee speed.) Perk 2- Press RT to Smash the ground to create a seismic wave that damages all enemies around you, like ogres. (Passive perk to grant a leap for the smash attack at the expense of a large amount of your super energy.) Perk 3- Press RT to Stomp the ground in front of you to send a seismic wave forward devastating anything in your path. (Passive perk to create Tremors that stay and damage enemies when using the Stomp or Smash attack.) PROTECTOR- It's said to be only a legend of the Golden Age, but these are the first Guardians of the Light. Light of the Noble- Body is covered in the direct light of the Traveler and given an impenetrable Shield of Light, block with LT. Perk 1- Press RB to charge the enemy with your shield. (Passive perk to grant you and allies near you increased agility and recovery for a short time.) Perk 2- Shoot a pulse of light out of your shield to knock your enemies back using LB. (Passive perk to grant you and nearby allies bonus precision damage to enemies for a short time.) Perk 3- Decrease shield defense and gain an overshield to use a Primary weapon for a short time. Gain increased agility, reload speed and percision damage when Super is activated from beyond the grave.(Passive perk to reduce incoming elemental damage and grant nearby allies an overshield.) WARLOCK SUBCLASS SUPERS: CRYOMANCER- Cryomancers are among the smartest as well as maddest Warlocks, they were exiled to Europa along with the Cryonauts and Cryogues. Storms of Europa- Call upon the nature of Europa and show your enemies what Cold really is! Hold RB to shoot Shards of Ice.(Just like Stormtrance.) Perk 1- When Storms of Europa is activated create a Blizzard Spot damaging enemies near it. Enemies felled by your Ice create more Blizzard Spots. (Passive perk that grants you faster grenade and melee charges when Super Energy isn't charged.) Perk 2- Freeze enemies solid at an extended range and grant Ice chaining capabilities. (Passive perk to keep enemies frozen for a short time, 5 secs maybe.) Perk 3- Press RT to create an Ice Dummy that runs and shoots, costs extra Super Energy. (Passive perk that gives bonus agility and recovery for every Ice Dummy defeated, stacks up to 3 times.) GEONAUT- By studying the core of each planet a small group of Warlocks have become one with the knowledge and power of Gaia. Gaia's Revenge- Call upon the power of the planets and cast a shower of meteors down on your enemies. Perk 1- Create Tremors where meteors land, damaging enemies in the area. (Passive perk to grant you and allies bonus stability and reload speed when standing in the Tremors.) Perk 2- Decrease Meteor damage to increase Meteor speed and blast radius as well as the number. Meteors follow the castor till Super is over. (Passive perk that makes enemies felled by your abilities blow up into Shards of Sand.) Perk 3- Press RT to summon Stalagmites from the ground uses a chunk of Super Energy. (Passive perk that increases height and damage of Stalagmites.) PHOTONANAUT- The purest form of the Traveler's light is a Photon; master them, become them. Photon Charge- Consumed by pure light from the Traveler, Shine bright Guardian, brighter than any other light. (Just like Sunsinger.) Perk 1- Hold RT to shoot a continuous beam of concentrated light from your hands. (Passive perk that grants you faster recharge time for melee and grenade abilities when Super Energy is full.) Perk 2- Grenade and melee charge 2 times faster during Photon Charge. ( Passive perk that makes melee kills recharge grenades, grenade kills give Super Energy.) Perk 3- Photon Charge can be activated from beyond the grave, when activated a Photon Discharge damages and blinds nearby enemies.(Passive perk that allows you to be revived and revive allies instantly, also causing a Photon Charge that blinds and damages nearby enemies.) HUNTER SUBCLASS SUPERS: CRYOGUE- Renegade Hunters who left in search of bigger game, and harder challenges. They believe deep space makes a better Hunter. Blades of Europa- Encloak yourself in the clouds of Ice and stop your enemies in their tracks. Press RB and LB to throw the at your enemies. (Like Bladedancer but you throw knives of Ice.) Perk 1- Blades of Ice Freeze enemies(5 sec.)when hit precision damage is done. (Passive perk to grant you invisibility for a short time after a precision kill.) Perk 2- Increase the damage of Blades of Europa but decrease the speed of which they're thrown. (Passive perk that grants an extra melee charge.) Perk 3- Press RT to throw a large Ice Blade at a surface creating Ice Shards damaging all enemies within the radius also providing cover for you and your allies,if thrown at an enemy they blow up damaging nearby enemies with Ice Shards. uses a chunk of Super Energy. (Passive perk that increases radar reads and crouched movement.) GEOSEEKER- The first known Hunters born in the wilderness and raised as natives of the land, they are the most ruthless Hunters that hold the power of Gaia. Arsenal of Gaia- Summon the weapons of Gaia and take back what is rightfully yours. Perk 1- Summon the Tomahawk of Terra to throw at your enemies using RB. (Passive perk to grant you an overshield when you kill with the Tomahawk of Terra.) Perk 2- Press RT to send a wave of Tremors forward, uses more Super Energy. (Passive perk to increase agility and reload speed when enemies are felled by your abilities, stacks up to 3 times.) Perk 3- Summon the power of Gaia and bash your enemies with Club of Terra using RB to charge the enemy. (Passive perk that increases the speed and duration, but decreases the damage of your Arsenal of Gaia.) PHOTON SPECTER- Channel the Traveler's light and become the White Shadow Light. Legend says Shin Malphur is the first Hunter to do so. Stars of the Traveler- Encloak yourself in the direct light of the Traveler and summon Dual-wield Pistols of Light, shoot with LB and RB. (Like Golden but not as strong, but you get 5-7 shots.) Perk 1- Enemies felled by your Pistols of Light with precision damage grant you an overshield. (Passive perk that makes body shots with Pistols of Light blind enemies for a short time.) Perk 2- Decrease the duration and increase damage of your Pistols of Light. (Passive perk that grants allies shot with your Super an overshield and bonus agility for 10 seconds.) Perk 3- Press RT and LT to release all your Light into one massive cannon like blast. (Passive perk that makes enemies felled by your Pistols of Light explode and damage nearby enemies.) The Melees' and Grenades would be different variations of our current ones, just with different elements to compliment the according Classes and Subclasses. I'm sure if there were more elemental subclasses, it would increase the variety and uniqueness of our guardians. The names, flavor text, abilities could be better. Feel free to leave Questions and Comments below. Which is your favorite, do you think they would be fair? Edit- Since Destiny 2 isn't coming out until next year, I thought I'd bring this back up. BUMP TO KEEP IT GOING. And thank you for the feedback.