JavaScript is required to use Bungie.net

Forums

7/25/2015 2:36:53 PM
5
TTK is the 'Make it or Break it' for Destiny. After two lackluster DLC's that didn't really expand the universe by much and who's replayability is questionable outside the somewhat addictive nature of Destiny as a whole? And with their price tags set at the standard DLC range, for which they have gotten endless flak when a simple glance at other MMO or AAA title games and what they released in their DLC/Expansions? (FYI; More content) TTK needs to be the true breath of fresh air for Destiny. The fanbase is almost always chomping at the bit due to Bungies continued flubs when it comes to content and content management. Balancing issues, the somewhat crazy RNG that rewards anybody for anything no matter if the player even tries (look at how many people go AFK in Crucible and still walk away with rewards) and a whole slew of issues in regards to the infamous 'Error Code:..." I would say stability should be one of the bigger goals they aim for with TTK. Not content, but coding work that will improve gameplay stability. Nothing is worse then a game you paid for, and yet can't even play. Nothing. So yeah, if TTK fails to deliver, I can see a great many players popping Destiny into it's box and leaving it there, either with fond memories, or a bitter taste of unfulfilled promises. That or dismantling it entirely from their gaming collection.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • This

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Exactly. After all of the errors, buffs, nerfs, and other changes that have already occurred, they need to create a solid base game that will remain strong for a while. And then if they can achieve that, they can release DLCs with much more new content that will still fit into the base game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Exactly. I will grant that new AAA titles that have ambitious dreams of 'going the distance' always have growing pains. But the amount of pure content both given and promised, that has not needed to be fixed, fixed again, nerfed, buffed, nerfed again, in this game is pretty bad, pretty lacking. What hasn't been hit with a nerf or buff hammer? With the lengthy development time behind Destiny, one would think a Lot of these flaws and issues would have been addressed and nothing major would be needed in regards to nerf/buffing until the first DLC or first true expansion.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yep, I'm still wondering what happened to that $500 million and, what, 4-5 years of development

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There's a lot of speculation that major portions of the game were cut up for future DLC's, thus making the Vanilla game underwhelming, as well as entire portions of the game being cut due to management directions. Whether this was by Bungie or Activision has not been made 100% clear (at least to me) So, it's very possible that what we were promised was there... but then people made bad or greedy calls and thus we get the game as it stands.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon