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originally posted in: Why do Warlocks hate Hunters?
7/25/2015 8:18:24 PM
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[quote]Ok lets start Farthest melee range with a shield that procs on hit. The melee also burns You Fusion grenades are literaly just better flux grenades that can burn and You can carry 2 with no exotic Firebolts with dot effects do 170 dmg to three people at a time! So You leave 3 players at one shot and out of The fight for about 15 seconds Radiant skin can live a headshot from high impact snipers Now exotics Hotpf lets you throw 12 op grenades and 3 op melees The ram is free radiant skin Voidfang is just really good in 3v3 Obsidian mind gives you a butt ton of nova bombs Nothing manacles are portable wolfpack rounds And The claws give You 2op melees Its mostly sunbro thats op but voidbro also has its moments(being a better fist of havoc)[/quote] hunters super can throw out many more one hit melees and have more of a mobility option. Plus golden gun is a monster and probably the best pvp super in the game. Symbiote makes it just better and arcbolt grenade has more of a range than the firebolt grenade. All classes are fairly balanced.
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  • Bladedancer has to be used at shotgun range making us very easy to shutdown while sunbro can be used at any range with a greater dmg reduction while being able to get an overshield and use guns. Arcbolts have The same range as firebolts and they don't do damage over time Golden gun is good but its super easy to shutdown due to no dmg reduction and sunsinger can live 2 or 3 golden gun shots Gunslinger is also a pretty bad subclass with a good super and jump This game needs to balance The subclasses abit better because i want to be able to use gunslinger and have Alot of good options not one or two decent ones

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  • Edited by markham21: 7/25/2015 8:44:12 PM
    [quote]Bladedancer has to be used at shotgun range making us very easy to shutdown while sunbro can be used at any range with a greater dmg reduction while being able to get an overshield and use guns. Arcbolts have The same range as firebolts and they don't do damage over time Golden gun is good but its super easy to shutdown due to no dmg reduction and sunsinger can live 2 or 3 golden gun shots Gunslinger is also a pretty bad subclass with a good super and jump This game needs to balance The subclasses abit better because i want to be able to use gunslinger and have Alot of good options not one or two decent ones[/quote]sunsingers can only live 1 golden gun shot if they self rez huntard plus arcbolt can chain for a potentially insane range

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  • Radiant skin is The better option in every game mode except trials and arcbolts can chain pretty far but its rare to have people be that grouped up and if You get hit by a firebolt youre out of the fight twice as long Btw insulting me isnt helping You win The case

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