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originally posted in: Cyberpunk: An Open World RP
7/28/2015 12:02:25 AM
5
*[ ] walks along the rooftops, circling the courtyard as they inspect the statue* [i]Interesting... Not going to be easy to take down.[/i] [b]Of course not. What did you expect.[/b] [u]For it to be a blast!!! Hehehe!! Get it?[/u] [b][i]Yes....[/i][/b]
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  • [spoiler]Bump!!![/spoiler]

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  • Edited by Ex PI: 7/28/2015 1:14:07 AM
    Crane observes with interest as [ ] approaches the statue. The agent runs a check through his optical augments, confirming her as one of his targets. Calmly and quietly, he lines up two shots. The Punk barely has time to react as a bullet slams into her leg, followed moments later by another bullet creasing though her shoulder. Crane quickly relocates, leaving the wounded scout laying on a rooftop in front of the statue, bleeding out. [i]Bait for the trap.[/i] the agent muses.

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  • *[ ] notices the distinctive shape of a rifle, and dodges the first shot and the second grazes their shoulder as they finish the roll off of the rooftop* [i]Shit that was close.[/i] *They swing up from the ledge and into the open window of the abandoned warehouse* [b]Now we hide.[/b] [u]A good idea, for once...[/u] [quote]All Hunters, active hostiles at location. Beware of snipers.[/quote]

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  • Edited by Ex PI: 7/28/2015 1:01:33 AM
    Crane fires again, hitting [ ] in the abdomen. He relocates once more, hoping that the wounds the scout sustained would deter her compatriots. Luckily, the comm jammer he set up meant they'd have no idea what was coming until they found [ ].

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  • Edited by TwiggierTiger22: 7/28/2015 2:30:54 AM
    *[ ] was in the building, the bullet hit the wall* [i]Jamming huh? Childish.[/i] *[ ] hacks into the jammer, easily disabling it* [quote]He tried to jam the comms. Got it sorted out.[/quote]

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