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He backs away out of arms reach, and quickly speaks into the comms, still aiming his pistol at her "We have a bogey on level 3, subsection B. Requesting reinforcements."
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[b]she kicks the gun out of his hand and grabs his hand then starts crushing it[/b] "Call them off now say it was a false alarm"
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He screams, and grunts into the comms "False alarm, it was just a droid." He then turns to you "Let me go bitch!"
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[b]she knocks him out, takes his keys and puts him back in the chair so he looks like he's asleep[/b]
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You pass elevators and a map of the installation.
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[b]looks for the control room on the map[/b]
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*on comms* "If you can, move that ship just a bit to the east, as close to that high tree as you can. I have a plan."
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"I'll try oh by the way Ginger and Phantom are onboard"
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"I thought so. This plan will buy us enough time to get them out."
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"And if this goes south I'll either end up dead or in shackles"
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[b]Radio:[/b] "Well make sure you get back safely."
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"Not helping Jack"
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[b]Radio:[/b] "Sorry ash."
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"Its fine"
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"You'll need to get out of there ASAP once the ship in in position. Try to head towards the prison ward afterwards.
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"Alright where is the control room?"
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Edited by Murph Tha Smurf: 8/1/2015 2:34:30 AM*you see on the map you must pass through a hallway, a war room, and another hallway before reaching the command room.*
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[spoiler]read below to see where she went[/spoiler]
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Edited by Murph Tha Smurf: 8/1/2015 2:56:41 AM[spoiler]oh sorry[/spoiler]
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[b]looks for the control room on the map[/b]
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The control room is on level 7, subsection F Ginger's cell is on level 9, subsection D Phantom's cell is on level 11, subsection D (Don't rescue phantom until he's here) Where do you go?
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[b]heads to level 9 section D to rescue Ginger[/b]
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His cell is heavily guarded, with six Guard droids carrying an assortment of weaponry standing in front of the cell. Ginger himself is being held by hard light tethers, and is probably unconscious. [u]Guard Droids:[/u] Weapons: - Three are carrying standard Assault Rifles with hard light bayonets - Two are carrying SMGs - One is carrying a gravity shotgun - Shoulder mounted fletcher missiles Strengths: - Pretty good marksmen... Marksrobots? - Very powerful physically - Agile, especially with jet packs. Can scale walls easily Weaknesses: - Their heads are fragile, and incapacitate them is removed - Relatively weak armor.
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[b]she turns the corner and both of her arms turn into plasma cannons and she opens fire on the droids[/b]
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One of them goes down hard, disintegrated into a molten heap. The others open fire, but most of the shots miss, and those that hit are only glancing blows. The droid with the shotgun suddenly leaps towards you, knocks you down, and aims his shotgun at you. The others hold their fire.