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Destiny

Discuss all things Destiny.
Edited by babs4444: 8/2/2015 7:51:08 PM
13

For all the crucible Titans...

To all those Titans out there what do you use in the crucible are you strikers or defenders? What grenades? Perks? Armor? Legendary and exotics. Weapons? Shader? Emblem? Screw it even sparrow? Maybe even deodorant? Anyone like this shader on my Titan I got on right now? On a little side note what are your favorite shaders for your Titan?

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  • Striker: [spoiler]weapon: red death Grenade: Lightning grenade Gear / Stats: Armermentarium for discipline. Feedback fence for strength. Helm of inmost light for intellect Perks: increased height. Aftermath. Overload. Aftershock. Unstoppable Playstyle: throw grenades on walls or choke points. Use super tactically. Example fly high over heavy then superman on top for range and little counter. Or over a wall / object. Flank them and use it for cry havoc medals galore. Aftershocks can get you 1/3 of your kills. Didn't choose shoulder charge because of too many shotguns out there. You could use it as a quick escape or reaching long gaps. Tip: Armermentarium + high intellect + helm with grenade kills giving super is a huge bonus. Lots of havoc do in a game. I aim for high recovery since red death Heath regen stacks with that.i chose Overload on melee perk because you ideally want to go high intellect and high discipline, leaving low strength cooldown. Amplify is good but sometimes you don't kill your opponent, however works really good with Feedback Fence since the retribution kill acts as a melee kill[/spoiler] Defender: [spoiler]weapon: red death / hard light / bad juju / last word Grenade: all three (situational, playstyle) Gear / stats: Armermentarium with discipline. Feedback fence with strength. Helm of saint 14 with intellect. Perks: increased control, weapons of light, war machine, bastion / gift of the void, untouchable / illuminated Playstyle: use whichever grenade you want, although spike helps a lot on control. I use suppressor for the laughs and utility (so funny watching warlock jumping over and over cuz he can't blink no more). I use war machine for that reload speed. Turns a slow reloading weapon into the best reloading gun. The continuous barrier is minor since most things hitting you kill your barrier fast anyway. You can go with bastion for the long duration, but placement is key. You will get points if your team gets kills from your bubble support buff and the longer it lasts the more points you get. However gift perk is good so you can give extra orbs=team more supers = more bubbles. Whichever you want. Weapons of light make the most laughable crucible weapon a force and the most OP weapon a god. Every sniper shot is a final round. Hard Light hits like a truck. Last word WoL is a beast and TWO body shots from LMG against all odds is just broken. You can make them hit harder by illuminated or get more bubbles with untouchable. On a good day, you can go with illuminated because you are getting so many kills you literally have a bubble ready while already having a bubble up, making untouchable unnecessary (unless you just want that armor). Also, the Armermentarium + helm with grenade kill giving super perk goes good here too, especially with spike grenade.[/spoiler] This is what I use. Defender is very underrated and overlooked in my opinion. It has the power to shut down blinkers, turn any weapon OP, and the bubble acts as a super magnet-wasting super on a bubble where no one is in it, leaving them vulnerable for a weapons of light Thunderlord. All my opinion and what I've had success with.

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