Halo isn't a loot based game.
Neither is CoD or Zelda.
Destiny is a game that has you re-run the same content over and over for loot.
Making that loot obsolete is a bit of a slap in the fact for day one players, who Bungievision seem to see as nothing more than Beta testers and cash cows.
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No-they aren't-but you ground for different things. Prestiege, better stats, for the sheer love of playing the game. Near the end-I was like Charlie Brown and Baseball with halo, and I couldn't get anybody to ever play with me. That was...very crushing. Everybody had moved on to COD.
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Did they ever delete your prestige, or your stats because they didn't want you using those stats for 10 years?
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They shut down the servers in Halo 2. They also didn't transfer the stats I'd had in Halo 2/3 in the MCC-and each year a new Cod Came out and everybody jumped ship so-effectively yes, they did.