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Edited by Matu Flp Krawfe: 8/6/2015 12:25:44 AM
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Actually its a game-killer. Destiny's "end-game" is built on arbitrary grinding objectives for higher level gear. Strange coins, vanguard marks, random probabilities in multiplayer rewards, its all time in to get a limited selection of "epic" weapons. If those are just as transient as your leveling gear then what that time stands as is a MASSIVE waste compared to someone (such as myself) who didn't really bother with a lot that stuff in the first place and now has the opportunity to put in an identical amount of time to earn an arbitrarily better set of gear. Think of it this way, its devaluing all gametime spent prior to a certain arbitrary mark in the release cycle. So, I could buy TTK and thanks to this scheme (and that scheme alone) show up anyone who chose to load their grinding time earlier in Destiny's life (and therefore got smaller numbers for their comparable effort). But then again we're going to run into this problem with Destiny 2. So should I wait to grind for Destiny 2? What about Destiny 2 DLC? Year 1 of D2 or year 2 of D2? But then what about Destiny 3? And that's going to have DLC as well. At some point [i]at the end of the game's life [/i]its going to be "safe" to invest time into it. It wasn't clear a few months ago, but its definitely clear now. Bungie's shown their hand and there's really no going back from that. Now we know that time in doesn't equal time out, and the best approach to Destiny will be to simply get an acceptable set of gear to get through the major story missions (because any major time spent grinding will NOT result in a material benefit.) So, no more grinding, it will never be worth it until the end. That might be a good thing though if Bungie decided to change the entire principle of Destiny's end game (shove the grind, get back to the cathartic fun of fighting space wizards from the moon). However it still seems to be based around those arbitrary grinding objectives (with space wizards serving only as a grinding medium), which are now explicitly meaningless. The game is dead (unless you [i]really [/i]want to hear the legends.)
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