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#feedback

Edited by AttilaTheNvn: 6/10/2016 5:50:36 AM
1132

Stop telling me to "move on" from my guns, please. (10 months later, STILL no response from Bungie)

Update- After [b]months[/b] of Bungie decidedly ignoring this issue, and this topic [i]specifically[/i], I completely stopped posting almost 2 months ago. However, I still feel like I can't let this discussion fade, just yet, given it's obvious effects on [i]future[/i] Destiny games. Everything I felt when writing this so many months ago STILL matters to me- despite the fact that I quit the game 6 months ago... So, I'm pretty sure it's still worth discussing. :P [quote]Bungie Weekly Update 12/04/2014: "In the months to come, your quest to become more powerful will have more avenues that lead to satisfaction. [b][u]The last thing we wanted was for you to look at your favorite gun or helmet and decide that it had become obsolete.[/u][/b] Since the reveal, we’ve read a lot of ideas for how this could have been done better. Your feedback is clear: [b][u]The time you have invested in your stuff should be respected[/u][/b]."[/quote] [quote](From Tyson Green via the 8-19 TTK stream, on the topic of Infusion) We're really trying to deliver on people being able to find things that they're excited about and keep them and customize their character[/quote] This isn't just about Bungie making design choices that harm the player; it's about them doing it [i]twice[/i], after explicitly stating they wouldn't do it [i]again[/i]. On top of that, it even goes against their own, outspoken design goals [i]for[/i] TTK, which is absurd. ______________________ (TL;DR at the end) Disclaimer! [spoiler]I'm very excited to acquire [i]new[/i] gear in TTK, and I'm in no way trying to discourage players from "moving on" to new gear. All I'm trying to argue is that players should have the [i][u]option[/u][/i] to do so, on [i]their[/i] terms. With that said...[/spoiler] I keep seeing arguments in [i]favor[/i] of Bungie's decision to phase out Year 1 weapons, generally based on people's experiences in games of the MMO variety. Now, I understand that from a purely MMO background, players don't see any issue with leaving old gear behind in favor of new, better gear, because that's how MMOs operate. However, Destiny is [i]not[/i] an MMO (at least from a combat perspective, which is what I'm basing my arguments on), and shouldn't be treated as such for a number of reasons. Main point-[quote]1. Weapons in Destiny have a [i]much[/i] more direct impact on player experience. Weapons in MMOs are little more than "stat sticks," with virtually no impact on gameplay other than increasing a player's DPS abilities; point, click, repeat. Destiny, on the other hand, is an FPS, and as such, choosing a weapon is infinitely more personal and important to players. Even if you only like [i]one[/i] class of weapon, there's still a ton of options to sort through; impact, fire rate, stability, perk set- even the [i]aesthetics[/i] of a weapon play a part in the overall [i]feel[/i] of a weapon. As such, it's a pretty shallow argument to tell players like me to "get used to it" when weapons become obsolete because "that's how MMOs work." This isn't an MMO, and my gun of choice is way more important to my experience than any DPS "stat stick" could ever be (sentimental value notwithstanding, of course).[/quote] Secondary point-[quote]2. Destiny's expansions have a bad habit of [i]replacing[/i] content, not [i]adding[/i]. And they happen MUCH more frequently than any MMO expansion; each new DLC essentially removes old gear from the game, replacing it with "better" gear [u]across the board[/u]. Why the hell should I pay for new gear that will be outdated in [i]a few months[/i]?! I payed for it, I grinded for it, I upgraded it, and I [i]kept it[/i]. This game is built on grinding for gear, and I've accepted that! But why would any sane gamer continue to grind if their efforts are [i]consistently[/i] invalidated? What's the point? Especially after the 2.0 patch effectively [i]already balanced Y1 gear to exist alongside Y2 gear in PvP.[/i] If the gear is "balanced" enough for PvP, than any claims the "Y1 gear is too powerful" are null and void, and PvE players are getting pissed on for no reason. Everything has been primed and readied to be included into the Y2 ecosystem, yet it's still left behind. The only reason this didn't bother me as much up to this point was because my old gear stayed useful, and became special because of its decreased availability; proof that I was here from the beginning. The idea of playing 'Destiny 3,' and still being able to pull out my Vanilla weapons in future battles is an [i]awesome[/i] prospect. It would give weight to all the adventures I've been on, all the awesome feats I've accomplished, and continually validate and distinguish all my efforts to [i]become legend[/i], as they say. :P[/quote] EDIT- I didn't touch on this in my initial post, and I absolutely should have; [quote]3. Most [i]console[/i] games don't go through major overhauls, because new mechanics and balance choices tend to get implemented in [i]sequels[/i]. An "expansion" in WoW is essentially the MMO equivalent of a [i]sequel[/i], not just an add-on. There is no "WoW 2," because Blizzard's "10 year plan" for the game was intended to exist in a single game economy for its entire lifespan. Because of that, it makes more sense for its expansions to overhaul the game in more impactful ways, because they take the place of proper sequels. "Destiny: The Taken King" is [i]not[/i] "Destiny 2." As big as it might be, it's still an add-on to Destiny "1," as it were, and I think people should view it as such. If Bungie wants to reset the entire game, and start from scratch, [i]so be it[/i], but they should do that [i]in the next game[/i].[/quote] TL;DR: 1. Destiny's weapons are [i]infinitely[/i] more meaningful to players than any MMO weapons could ever hope to be, in that they actually have a direct impact on how they play the game; they're more than just stat-increases. 2. And, seeing as how Bungie choses to remove old gear from the loot table with every DLC, thus shrinking gear options, the [i]only[/i] way to keep any sort of gear diversity in Destiny, as well as validate all the effort player's put into the game, would be to bring old gear forward, [i]period[/i]. ESPECIALLY considering that the 2.0 patch [i]already[/i] re-balanced Y1 gear to better match Y2 effectiveness, so what's the hold up? If it's "balanced" enough for PvP, then it's sure as Hell balanced enough for PvE! 3. "Expansions" in MMORPGs typically take the place of traditional [i]sequels[/i], which makes it more understandable that they would bring major overhauls to the game; TTK is definitely an [i]add-on[/i], not a sequel. Destiny [i]will[/i] have a proper [i]sequel[/i] in the future (confirmed in production), and if Bungie is determined to completely level the playing field for gear, that's fine, but they should do that [i]in the sequel[/i].

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  • Good lord, the amount of Destiny fanboys that can't get their mouths away from Bungie's cock and look up is hilarious. Most of these morons just parrot the same tired shit over and over again. They [b]literally[/b] are not thinking about this shit.

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    • Move on

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    • Fair enough, you dont have to move on, but it would be nice if you just shut the hell up, Meg.

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      • No one is forcing you to get rid of your current weapons. The only thing that is happening is they are adding new weapons with higher attack ratings than the currently available weapons. If you choose to continue to use your current under leveled weapons then that is your choice. Use whatever you want. Bungie will not dismantle your current gear for you.

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      • Didn't read article... Move on.

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      • This Post is now about KFC. Discuss if you will.

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        • Had to quit reading when you said Fatebringer was overrated. No way this post was going anywhere after that comment.

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          • Does anyone else think its funny that Deej said in an interview not to dismantle your weapons because they will still be useable in lots of situations but Bungie refuses to give us the vault space required to store all of our weapons they're telling us to keep?

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          • Edited by MurdiusMaximus: 8/7/2015 11:42:41 AM
            I really feel like Bungie and Warhammer 40K designer Games Workshop follow similar paths with expansions. The similarities lie in high priced expansions and nerfing/gutting useful guns/units in favor of newer models. For example, in 5th Edition 40K, the Blood Angels faction was a force to be reckoned with. They specialized in high mobility, melee oriented units. They weren't the best shooters, but they could close distance and chop foes to pieces with startling efficiency. The tradeoff here was higher cost per unit. GW decided this was too powerful, and in 6th Edition, changes made to combat tha allowed charged units to fire overwatch and gimped the Blood Angels ability to gain extra initiative when charging. In addition, the BA didn't get a 6th Edition expansion, and as a result were considered the one of the worst armies to field in the game due to high point costs per unit and melee in general being completely broken in favor of shooting. The only thing they had left was high mobility troop choices. When the BA got a 7th edition expansion, they lost the ability to field jump units as troops, thier dreadnaughts (long considered their best units) were gimped even further, and as a result were still considered a bottom tier army because now they had no mobility, poor melee, and, while unit costs went down, so did the overall quality. BA players were angry because the jump troops and dreadnaughts they spent so much money on developing an army around were suddenly completely useless. And 40K isn't cheap at all ($40 for a pack of five jump troops, squads are only "good" when you have ten). Destiny is following a similar path by not allowing legendary weapons and gear to upgrade in The Taken King. We spent all that time and effort battling RNG to obtain our most coveted weapons and upgrading them, grinding Etheric Light to ascend them, raiding for Radiant and Ascendent materials to level them and as a result they became staple pieces of out arsenal. Now, at $40 for The Taken King all of that work is completely erased, and our time essentially wasted on favor of moving on to new guns. However, I am excited for this change in Destiny because the current weapons meta is very stale. I adore my Fatebringer, Fang of Ir Yut and Vision of Confluence; they've been my go to weapons for so long. My reliable war horses if you will. However, I also want some change. Part of what makes Borderlands so fun is that each gun maker has things that make them awesome. Torgue has rocket rounds, Tediore reloads make the gun into grenades, Jacobs hits like a truck ect. I love that Bungie is taking this direction, and it takes the sting of losing my legendaries easier to take. Plus we still get to keep our exotics. We're getting meaningful "gets" for what we are losing. New guns with new traits and perks, more content, the ability to insta-level one new character, a new raid, promising new story arcs...the list goes on. And makes the "losses" worth it. We lose the old, but it's replaced with plentiful new options. Games Workshop doesn't do this. They are all about your money, and have little regard for your invested time and effort. They want you to use new things, and do that at the expense of completely screwing over old things. So if you are mad at Destiny about the legendary weapons thing...try playing 40K...you wont complain anymore.

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            • Didn't read it

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            • contrary to all the children posting below - you do have a very valid point. while i think POE is a shitcan idea.. i enjoyed being able to bring my vision of confluence, fatebringer, found verdict, and praedyth's revenge to current levels and back into primary action roles. THIS ALONE is what has kept me running the repackaged bot deathmatch called Prison of Elders .... the HoW weapons.. suck major balls... POE in general sucks balls.. just another half ass attempt bc they were too -blam!-ing lazy to give us the raid they advertised and then lied about. ... so to me.. bringing my old weapons current became my new reason to keep playing this half ass poorly developed game. now... i find myself asking.. what the hell is the motivation to keep putting up w/ the constant weapon nerfs.. the lack of dedicated servers.. the lack of story.. the mindless grinding and bullshit that comes w/ this game? .. i mean for -blam!-s sake.. the loot pool and reward systems in this game are an absolute abortion... if not for the guys in my clan, i probably would have sent my game disc through the paper shredder by now. call me a dick.. but if you're constantly removing old content to replace with new.. instead of simply adding new. .. which btw is what makes an EXPANSION an EXPANSION... and constantly contradicting how the game is played and what can/can't be done.. htf can you reasonably expect anyone to want to stick around aside from new buyers? bungie needs to knock the shit off and get w/ the program. this day 1 gamer has had about enough of the horseshit.

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            • I find it funny a lot of post mention fatebringer even though you mention its overrated and you don't use it. You made some great points and I agree with all of them. I constantly go back to the "become legend" statement bungie feeds us. You can't base your game around legends if you render the gear that made them legends obsolete.

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            • Move on

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            • Argue against the change if you want. Your guns are still rotating out. Cry and threaten to quit, a new guardian will rise to take your place. Accept change and roll with it. I'm glad the reign of Fatebringer is coming to an end. It's definitely been a long time coming.

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              • It's like somebody gives you a Lamborghini. Then 10 months later they get other cars but you can't use the lambo anymore. Then people tell u to get over it.

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                • Destiny is in fact a FPSMMO. if you can't deal with that fact then I'm sorry but you're wrong. It's good to let go of using your old weapons for new content in a loot game because otherwise whats the point???

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                  • Simply don't buy TTK. This is the beginning of year 2. They want to introduce new shit. It's how this game works. I love the Fatebringer my -blam!-ing messenger but damn. I'm ready for some new stuff man. Let go so that instead of being mad your old guns won't work be happy that you had a memory with them.

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                    • ok [spoiler]muted[/spoiler]

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                      • Move on from your guns pls

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                      • Bump

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                      • Do any of you even play rpg's?? Ughh i hate this community

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                        • Move a long sir. (South Park reference)

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                        • You wrote lots of stuff. You can still use your guns on the content they were designed for. Then get the new guns for the new expansion. Problem solved, moving on.

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                          • My guns I should be able to use them if I want to.

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                          • Well I guess you'll be using fatebringer for 9 more years

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                            • Move on

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