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8/6/2015 6:56:01 AM
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Haha the only way to keep weapon diversity is keeping old gear? Even though we're getting 5 or 6 Weapon Foundries that make a huge range of diverse weaponry? 99% of Year One weapons were trash. Plain and simple. Once you hit 20 and started getting Purples, most of the Blue stuff and below would be deleted, unless it was useful in Crucible....the rest just become fodder for weapon parts. So you're talking an insanely small pool of weapons to draw from that were any good. Most Legendaries ended up as Weapon/Mote fodder because of they insane power of Endgame weapons. Keeping these weapons around is just boring. I've spent something like 1200 hours collecting the endgame stuff and I will be sad to see it go....I wish I could keep m,y VoC or Fang, my Black Hammer and Found Verdict. But Im sure there will be awesome stuff that will replace it, and keep Destiny fresh and interesting. Who knows, maybe you'll be able to earn new versions of old guns in the future. Destiny is in the same genre as Diablo and Borderlands, the never-ending search for better loot. Thats what this game boils down too...finding weapons that will put more hurt on the endgame activities and keep you alive. Borderlands is an FPS that invalidates all the stuff you spent time getting in Normal mode when you get to the TVHM. and gives you better stuff. Fact is, to keep these games fresh and interesting, old loot has to fade into obscurity. Accept it and move on, if you cant do that....I suggest you find a new game to play because this game will only piss you off more and more as the years go on.
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  • Edited by raj: 8/6/2015 8:24:31 AM
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    Diablo and Borderlands is not like Destiny. There is exactly zero skill required in either of those games, it all boils down to numbers. The gunplay in Borderlands is a joke compared to Destiny. No such thing as precision, the goal was to get the best gun with the biggest numbers and then go and spam it. By TVHM headshots may as well go out the window. But I am a huge fan of Borderlands, I loved modding saves.

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  • Borderlands and diablo also let you get your same gear at the higher levels. Nothing is phased out or obsolete.

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  • Every Borderlands drop is a completely random concoction of stats and perks. There are no set weapons, no set ways to get them, and you get new gear at a near-constant rate. The whole point is that you're always supposed to be finding crazy new loot, with literally [i]millions[/i] of options. Not a great comparison. And yes, old gear should stay, as should every new piece of gear that ever gets added. It seems like a massive waste of time and money to create 5-6 weapons foundries that will [i]also go extinct in a year.[/i] That's not how DLC works, in my book. :P

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  • Fact is there probably won't be awesome new stuff bungie has shown a trend of consistently making weapons sitter as time goes on. Example: the How weapons from variks

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